Is Steam DRM digital-rights management done right?

I think so because even though Steam requires you to log-in to your account (I don't know if you can use Steam without an Internet connection entirely; you won't be able to download games, that's for sure).

Though, unlike GFWL, Rockstar's, and perhaps even Battle.net''s DRM, you can play your game anywhere as long as you are logged into your Steam account because your collection travels with your account.

Good Old Games, or GOG is also pretty generous when players buy their games because as long as you have a GOG client and a connection to download the games, it's just as good as Steam DRM.

Personally, I find Steam DRM to be a more effective way to greatly reduce piracy without too many repercussions for the gamer.
 

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