How to put new object in xpacker?

Hello mates. I found some objects \ buildings that I would use in BTB. Some are in .3ds, others are in .obj and other formats. What should I do to put them into xpacker in order to use them?
Thanks in advance!
 
if they are obj files you need to convert them to 3ds,DAE file format using 3dsimed or 3dsmax what over formats???

3dsimed has a few file converts options available. 3ds,obj,dae,x,3do , Just make sure the objects have there textures in the same directory. and it will be painless. :D example of mine. done in sketchup 2014 and reconverted to 3ds using 3dsimed.and reimported back to BTB xpacker. screenie from rfactor.
 

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