Hitting system

We didn't discuse about hitting system yet, but now whit some AI that was possible and i must say it's pretty good. Even thought we don't have damage model implanted yet, we can see that races on multiplayer will be spectacular.. AI isn't finished yet but still managed to go back to track no matter how hard i hit it. No problems at all with small bumps from back while i was catching it.

ps: ai helped me to improve my time in imola for almost a second (1:41 now) :D

 
The file is here: ...\Steam\SteamApps\common\assettocorsa\launcher\themes\default\modules\earlyaccess

and the file in question is called earlyaccess.js (it has the icon with sth like a scroll inside a white square). Open it with the Notepad and remove the following lines:

#menu li[data-panel=career]",
"#drive .tabs li[data-mode=raceweekend]",
"#drive .tabs li[data-mode=quickrace]",
"#drive .tabs div[data-mode=online]",
"#drive .gridtabs .single",
"#drive .gridtabs .random"

On start you need to let him pass and you can't overtake it because than they lose focus.
 
I created a race with 24 drivers, everybody crashed except first one which drive whole lap until they came back to finish line and saw all that crashed cars. :D If you race side to side with ai, it will go to the wall.
 
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