F_Ultimate helmet bug with WCP skins

Since I installed the WCP 2018 skins pack for F_Ultimate the helmet position for the original F_Ultimate is wrong (too high and backward), also textures disappear when looking from far away.

I noticed the helmet textures are mapped differently than the original ones, I guess that WCP uses another 3D shaped helmet. From the little I understand, my issue might be in the 'gfx' folder in F_Ultimate, I think I overrode the original helmet 'gmt' files that are inside.

Does anyone know if it's plausible ?
If so, anyone has a solution that doesn't involve a steam file check ?
20180910203630_1.jpg 20180910204514_1.jpg
 

Latest News

What is the reason for your passion for sim racing?

  • Watching real motorsport

    Votes: 508 68.6%
  • Physics and mechanics

    Votes: 311 42.0%
  • Competition and adrenaline

    Votes: 335 45.2%
  • Practice for real racing

    Votes: 164 22.1%
  • Community and simracers

    Votes: 199 26.9%
Back
Top