F_Ultimate helmet bug with WCP skins

Since I installed the WCP 2018 skins pack for F_Ultimate the helmet position for the original F_Ultimate is wrong (too high and backward), also textures disappear when looking from far away.

I noticed the helmet textures are mapped differently than the original ones, I guess that WCP uses another 3D shaped helmet. From the little I understand, my issue might be in the 'gfx' folder in F_Ultimate, I think I overrode the original helmet 'gmt' files that are inside.

Does anyone know if it's plausible ?
If so, anyone has a solution that doesn't involve a steam file check ?
20180910203630_1.jpg 20180910204514_1.jpg
 

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 210 88.2%
  • Better structured events

    Votes: 40 16.8%
  • Better structured racing club forum

    Votes: 32 13.4%
  • More use of default game content

    Votes: 34 14.3%
  • More use of fixed setups

    Votes: 65 27.3%
  • No 3rd party registration pages

    Votes: 79 33.2%
  • Less casual events

    Votes: 20 8.4%
  • More casual events

    Votes: 77 32.4%
  • Other, specify in thread

    Votes: 14 5.9%
Back
Top