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Thanks, nice work!
I just hope one day i can let you guys know it is possible to max out this game at 1080p w/fullgrid above 60fps.
4XSGSS but anything more than 2XSGSS means the HDR overexposes everything
My only performance issue is that the in game AA just doesn't work....
I understand that its probably Nvidia's fault rather than Kunos but the shimmering at Monza even with 8xAA in game is just horrendous. The game desperately needs 4XSGSS but anything more than 2XSGSS means the HDR overexposes everything
Testing AF on a track with lots of trees, like Monza '66, is a good idea. However, benchmarking with a moving car is to open another can of worms. Gonna have to figure out first how to properly do that.[...] You can easily record a reply and then watch it after changing each setting. Its a repeatable test without any variables. [...]
Yes, I will consider it. Probably after multiplayer has been released and the official forums quiet down a little. Have to make an account first, too.[...] You should seriously consider posting this on the AC forums, because this is exactly the type of feedback that AC developers will find invaluable. [...]
Thank you for your feedback, it's appreciated.
Testing AF on a track with lots of trees, like Monza '66, is a good idea. However, benchmarking with a moving car is to open another can of worms. Gonna have to figure out first how to properly do that.
Yes, I will consider it. Probably after multiplayer has been released and the official forums quiet down a little. Have to make an account first, too.
Yes, they are. Time of day, shadows, camera angles, liveries, complexity of car textures and probably some few more I'll come across.[...] or were you thinking of some other added variable in testing this way?