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Build 946 released

Discussion in 'rFactor 2' started by David O'Reilly, Apr 3, 2015.

  1. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race. Premium

    Messages:
    7,285
    Ratings:
    +6,158
    http://isiforums.net/f/showthread.php/24245-rFactor-2-Build-946-Now-Available!

    Enhancing Graphics, optimizing various parameters and fixing some multiplayer bugs surrounding virtual teams feature.
    Initial feedback is that graphics and fps are excellent.

    Changelog

    FEATURES:
    ————-
    – Made “Time Scale” set to “Race %” work for percentage-timed races when a track’s default duration was more than 2 hours (but left mechanical failures work the same way as they had been).
    – Added local content management to Launcher.
    – Added support for batch downloads in Launcher’s remote content tab.
    – Added ring stiffness multipliers to TGM files.
    – Added third party content publishing to Launcher.


    FIXES:
    ————-
    – By default, the multithreaded physics are turned off for now. Set the PLR file variable “Sim Processor Thresh” to 3 to turn on, or 255 to turn off (note that we don’t allow them to be turned on for dual cores). Please do NOT use +procmask for the purpose of disabling multithreaded physics anymore.
    – Number of pitstops as reported in results file and plugin will no longer count drive-thru’s nor Esc’ing from track to garage.
    – Made unlimited laps in qualifying truly unlimited.
    – Fix for aspect ratio problems in monitor.
    – Disabled an unnecessary message pump in the simulation thread. The latter appears to fix the CPU spikes that some were experiencing.
    – Added HTTP Basic Authentication to dedicated server mod downloads.
    – Fixed halt when returning to monitor. (Cloud maps were being reloaded because the path appeared to change in retail mode.)
    – Use any available car in a replay if the original can’t be found (can happen with clients viewing a server replay without having downloaded a virtual vehicle that was present).
    – Fixed unnecessary reloads of matchmaker list.
    – Lined up vehicle labels in monitor.
    – Made vehicle labels more legible under different conditions.
    – Fixed multiplayer client skin download status gizmo icons so they are again visible (when they should be).
    – Fixed rare problem in ded server where rfm from previous mod was used if it (rmf file) has exact same name as rfm file in current mod.
    – Fixed a crash that could happen while resuming a replay of a non-race session.


    MODDING / PUBLIC DEV:
    ————-
    – Added playerfile parameter “Disable Resume in Replay”, that when set to 1, will let you jump into realtime during a replay instead of “resuming”. Did this so that a person could record fastest paths from replay files using the AIW editor in the Mod Mode.
    – Added ability to look for digital flags so that that a track builder can have a mix of corner workers and digital flags around the track. (animations are: “DF_FLAGDOWN”, “DF_FLAGHELD”, “DF_FLAGWAVE”, “DF_SAFETYCAR”, “DF_VICTORY”, “DF_PRESTART”, “DF_START”)
    – simplified grid, pit, & garage spot marking.
    – Allowed AIW editor to set number of garages per pit spot for ease of editing.
    – Fixed Camera FOV editing.


    MULTIPLAYER
    ————-
    – Added new MPFile parameter “SERVER_allow_loose_content_transfer” that will disable client to client propagation of custom skins and virtual vehicles (both disabled when set to 0, only virtual vehicles disabled when set to 1, and both working when set to 2)
    – In the case of matching names while trying to boot someone, at least kick *someone* (current choice is client before AI).
    – Improved multiplayer skin transfers so there is less chance of name mix up.


    GRAPHICS:
    ————-
    – New tonemapper
    – Optimized single-pass HDR for multiview.
    – Adjusted some hdr/sky params to work with new tonemapper

    Did this update hit the spot for you?
    Comment below.
     
    Last edited: Apr 3, 2015
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  2. jimortality

    jimortality
    Premium

    Messages:
    3,388
    Ratings:
    +898
    The best sim out there just got even better.
     
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    • Agree Agree x 1
  3. Frenky

    Frenky

    Messages:
    72
    Ratings:
    +28
    Looks good, but it doesn't mention the problem (that actually got worsened with build930, although that changelog mentioned a "potential fix' for it) that I have with the MAS tool. Everytime I build a rFMod, consisting of separate track components, vehicle, sound and talent components it packages fine. But in-game it doesn't show all the tracks and vehicles, although I can see it installed in the Mod Manager and also in the game if I select "allcarstracks" (rather than my mod)
     
  4. David Gronvalls

    David Gronvalls

    Messages:
    317
    Ratings:
    +97
    FPS improved a lot with this build :thumbsup:
     
  5. jimortality

    jimortality
    Premium

    Messages:
    3,388
    Ratings:
    +898
    Where are the HDR profiles gone? they don't show up in settings.
     
  6. Frenky

    Frenky

    Messages:
    72
    Ratings:
    +28
    Yes FPS improved indeed!
     
  7. Jonathan Menéndez

    Jonathan Menéndez

    Messages:
    149
    Ratings:
    +49
    It is assumed that no longer needed, ISI try to make HDR universal across all content.
    If I remember correctly in previous builds you can enable legacy HDR in player file.
     
    • Agree Agree x 1
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  8. JeffL

    JeffL
    Right on Brother, I hear ya, it's all good.

    Messages:
    1,957
    Ratings:
    +853
    Big Step:thumbsup:
     
    • Agree Agree x 1
  9. hexagramme

    hexagramme

    Messages:
    149
    Ratings:
    +47
    Such a significant build. Impressive amount of improvements.
     
    • Agree Agree x 2
  10. Emery

    Emery

    Messages:
    891
    Ratings:
    +216
    Look at the improved mirror resolution!

    And then, today, VLM releases Sebring 2.0...
     
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  11. Lazarou

    Lazarou
    Premium

    Messages:
    1,554
    Ratings:
    +892
    Wow thanks for the Sebring info, my favorite track. Downloading now !!