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Featured Assetto Corsa: v1.1 details released

Discussion in 'Assetto Corsa' started by Ryan Ogurek, Feb 4, 2015.

  1. Ryan Ogurek

    Ryan Ogurek

    assetto corsa ac screen 312t.jpg
    Kunos Simulazioni
    have released some details on the coming version 1.1 update for Assetto Corsa which will add some much requested and needed features.

    Here's the details provided by Kunos:

    We are redefining some features related to post processing effects, HDR and particle rendering optimizations that improve graphics environment, lighting and framerate performance. The engine has been optimized in order to guarantee a more stable framerate in all conditions, including single-player and multiplayer races. Smoke effects have been also improved, fixing an issue that affected the performances when huge amount of smoke was generated, especially at race starts.

    Artificial intelligence
    CPU occupancy has been optimized to guarantee better and more stable performance. Furthermore, we worked to improve interaction of AI with each other and against the player car, as well as their "racing attitude”. The result is less collision accidents, better and more predictable lines and greatly improved race starts, delivering a better racing experience.

    Flag and rules
    The next build will introduce race flag and rules, including yellow, blue and black flags, both in single and in multiplayer. More details regarding this feature will be available at the release.

    Overcast conditions
    Next build will introduce the option to define the sky/weather conditions: player can choose between light/heavy fog, clean/light/heavy cloud, that affect lighting, visibility, track temperature, and so on, adding more immersion, different racing scenarios and environmental effects. As usual all the conditions are moddable and new ones can be created by the community.

    Damages, views and sounds
    Several parameters and functionalities related to damages, head movements, mirrors FOV values, reverberation and environmental sounds have been added or optimized, improving the overall driving and replay experience.

    Assetto Corsa replays are universally appreciated for their fidelity, resulting in very realistic movements, car behaviour and camera management, but resulting also in high requirements in terms of hard disk and memory space. Unfortunately such big files are not easily handled by players who join or organize leagues and online championships. Next build will add quality settings options that allow up to 4x smaller sizes and longer replays.

    Pre-order and release date
    Assetto Corsa is not in Early Access anymore but that doesn’t mean that development is finished. As promised, the Dream Pack will also include several improvements, optimizations and new features. All the new code features will also be included for free on the main simulation, to allow gamers to enjoy Assetto Corsa and the new Dream Pack even more. However the process needs time to be completed. The release of the Dream Pack and of Assetto Corsa 1.1 is confirmed for Q1 2015. Thank you very much for understanding, for your kind support and passion."

    Kunos has certainly done an excellent job so far in terms of listening to their followers and customers, this update appears to be continuing that tradition. The addition of flags will also make league racing much more efficient and realistic, so be ready for some amazing leagues and club races.
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  2. Excellent!!! :D
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  3. Cannot wait, but I'll have to.
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  4. Happy days as they say :D
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  5. stadlereric


    That's going to be a great update. Slightly bummed there won't be single player pit stops, but oh well I'm sure it's being worked on
  6. I quite not get it yet.
    Assetto Corsa 1.1 and Dream Pack will be separate things?
    As owner of AC I will have the 1.1 update, but gonna have to buy the Dream Pack?
    • Haha Haha x 1
  7. Ryan Ogurek

    Ryan Ogurek

    Yep. The dream pack is paid dlc.
  8. Eric Bergeron

    Eric Bergeron

    still improving! it's interesting to see a team of developers passionate about their work and continue to improve their product.
    thanks Kunos :)
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  9. More rules and better AI!
    An excellent game/sim that just keep getting better and better and better!
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  10. Melv


    Better AI :D :D :D
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  11. stadlereric


    I will be buying the dream pack the day of release as I'm sure most here will. Q1 is great news. I was wondering if it was coming in the next month or two.

    My biggest complaint with AI is that sometimes they run into the back of me on a cool down lap. Or they won't pass even when I'm driving extremely slow wanting then to pass. They are fast enough for my skill set though
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  12. They usually pass me when I deliberately slow down too much. Sometimes they may think is a race accident ahead so they behave like there's a yellow flag.
    Try this next time: give a tap on the brakes just for them to see the brake lights, then they'll pass you. But in general they pass you if you slow down too much off the pace.
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  13. Assetto Corsa rocks
    • Haha Haha x 1
  14. Yapci



    Attached Files:

  15. Sheamus Power

    Sheamus Power
    Diehard Nismo Fan

    Nice to see they're changing the replay function, it's pretty annoying not being able to have the full race footage at some of the club events.
  16. Does all the tracks will get these new better design trees ?
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  17. Lazarou


    These updates should have been in before it went to version 1.0, they are not exactly unique in comparison to other sims.

    Although I like AC and drive it regularly I think calling the version that is out now 1.0 was a bit premature.
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  18. JeanYves Samson

    JeanYves Samson

    • Haha Haha x 1
  19. Shannon Flynn

    Shannon Flynn
    VirtualHillClimb.com Premium

    ....point-to-point timing for Trento Bondone?

    *leaves and waits for next update*
  20. "CPU occupancy has been optimized to guarantee better and more stable performance."

    Finally! Maybe this will also fix the stutter caused by timing problems. Sounds like it could, as CPU is a likely culprit there and better occupancy could fix a lot of things in a multithread application.

    And also, finally some tech improvements with some real tangible effects to the core engine. Long awaited! I'm gonna try it out when ready.