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Featured Assetto Corsa: Porsche Volume III DLC Released

Discussion in 'Assetto Corsa' started by Paul Jeffrey, Dec 20, 2016.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment News Editor Staff Premium

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    AC GT Cup.jpg
    Kunos Simulazioni have released the third installment to their Porsche DLC lineup today, adding seven new vehicles to the simulation including the 2016 variant of their dominant Le Mans challenger and the beautiful 2017 GT3 Cup 911 alongside a substantial V1.11 update for Assetto Corsa.

    As is the usual process with these Porsche DLC releases, Kunos have paired up today's release with a new update to the game, bringing Assetto Corsa on PC to version 1.11 and adding several fixes and enhancements to the core racing experience.

    Build 1.11 highlights include V10 tyres and updated physics and inertias for all GT3 plus the Glickenhaus P4/5C and Evora GX and GTC as well as the LaFerrari, 599XX, FxxK, P1, Aventador SV, Huayra and Zonda R. Other key updates include the new offline championship mode, where players can create custom championship events with selectable cars, tracks, laps, points and rules.

    Furthermore, Kunos physics guru Aris Vasilakos had the following to say with regards to changes in tyre pressure post version 1.11:

    "Hello everybody.

    Assetto Corsa V1.11 brings some new updates and improvements to the core tyre simulation. On top of that, more adjustments have been made on the tyre values themselves to accomodate the core updates and take advantage of the new features and calculations. As a result, we have some big changes in the GT3, GT2 and Porsche Cup tyres.

    Tyre pressure.
    Cold pressure now starts from 16psi.
    Hot pressure is optimum around 26psi.

    As usual the optimum pressure will take a bit of experimentation depending on the track configuration, setup configuration and driving style. A good range would be from 24 to 28psi.

    The lower pressures offer a better control of the cars over low kerbs. Together with changes on camber sensitivity, slipratio calculation, effective radius calculations and more, result in a more involving driving experience and more realistic values and behaviour.

    More tyre compounds will get updated on all the cars, as we are bringing V10 tyre model to maturity and time permits to update the rest of the cars".
    Looks like this might mean a bit of a rethink to current setups used in the game going forward.

    Below you can see the new trailer for Porsche Volume III and the full build 1.11 change log released today.


    The Cars
    • Porsche 911 GT3 Cup 2017
    • Porsche 911 GT3 RSR 2017 * Coming as a free update in January 2017 for Vol. III owners
    • Porsche 911 GT3 R 2015
    • Porsche 919 Hybrid 2016
    • Porsche 908 LH
    • Porsche 917 K
    • Porsche 911 R
    • Porsche Macan Turbo (free car)

    Porsche 911 GT3 Cup 2017
    Assetto Corsa 911 GT3 Cup 2017.jpg

    The rear of the world's most-produced GT racing car now houses a 4-litre, six-cylinder flat engine for even more drive. Thanks to thoroughbred motorsport technology, the compact engine with direct fuel injection delivers peak performance of 357 kW (485 hp).
    A range of innovative details also improve efficiency in addition to engine perfor-mance, ensuring even better durability of the naturally aspirated engine in racing mode and reduced maintenance costs.

    Porsche manufactures the 911 GT3 Cup on the same production line as the 911 road car in its main plant in Stuttgart-Zuffenhausen. The basic race tuning is performed at the Weissach motorsport centre, where vehicles are also thoroughly tested by a professional race driver prior to delivery to the customer. Some 3031 units of the 911 GT3 Cup have been built in the 996, 997 and 991 model lines since 1998. This makes the brand cup racing car from Stuttgart the most-produced and most-sold GT racing car in the world.

    The new 911 GT3 Cup will be used in the 2017 race season, initially exclusively in the Porsche Mobil 1 Supercup and in the Porsche Carrera Cup Deutschland, as well as in North America.

    Porsche 911 Turbo S
    AC 911 Turbo S.jpg
    Porsche has always promised performance. The 911 Turbo S keeps that promise in an exceptionally impressive way: with a 3.8-litre, twinturbo six-cylinder engine that has even larger turbochargers than the 911 Turbo. Developing 427 kW (580 hp), the maximum torque is 750 Nm. You accelerate from 0 to 100 kmh in a breathtaking 2.9 seconds. And reach 200 kmh in 9.9 seconds. Top speed: 330 kmh.

    From a technical point of view, the 911 Turbo S is just as well equipped as the 911 Turbo. In terms of performance, however, the specification is even more elaborate.

    Porsche Dynamic Chassis Control (PDCC) provides active roll stabilisation and enhances the neutral handling further. The Porsche Ceramic Composite Brake (PCCB) improves braking performance. New 20-inch 911 Turbo S wheels have a central locking device – technology derived directly from motor racing.

    The design of the 911 Turbo S is accentuated in a number of ways: on the outside, tailpipe trim in black chrome and SportDesign exterior mirrors with their V-shaped base

    Porsche 919 Hybrid 2016
    AC LMP.jpg
    The WEC regulations lay down strict requirements relating to efficiency, safety and sustainability in motorsports. In short: vehicles that are designed for the future. These requirements have inspired Porsche's engineers to carry on what Porsche has been doing for over 60 years. Avoiding an either/or approach to isolated technologies, and instead examining every possible detail without losing sight of the overall picture.

    In the LMP1 class, the principle of dominance through maximum performance will give way to the demand for efficiency. For the first time in the race’s history, all of the works teams in the top classification must compete with hybrid racing vehicles.

    Porsche's choice of combustion engine was born out of an efficiency-optimized approach: a highly compact, turbocharged four-cylinder 2-liter engine with direct fuel injection. The combustion engine is supported by two energy recuperation systems. Years of experience in designing Sports Cars helped us to reduce the weight of individual components even further. The sports prototype is made mainly of carbon. In addition, the engine made of high-strength aluminum and the use of magnesium and various titanium alloys also helped to achieve the ideal system weight.

    Porsche 908 LH
    AC 908LH.jpg
    The 908 debut came in the Monza 1000km race on April 25 1968. In September of the same year it was driven at the 24 Hours of Le Mans: here the 908s were the fastest cars in qualifying and the early stages of the race, however, unlucky for them the repair rules were misinterpreted by Porsche team leaders, resulting in their disqualification.

    Things went better in next year's race: although Jacky Ickx won in a Ford GT40, Hans Herrmann' 908 LH finished in 2nd place, just a few seconds behind due to a brake pad issue towards the end of the race.

    Porsche 917 K
    AC 917k.jpg
    The bad results of the 917 in the 1969 forced Porsche to review the aero design, since its main problem was handling at high speeds. Those improvements gave birth to the 917 Kurzheck: that year this car won 7 out of 10 races, smashing the record distance by 190 miles at the 24 Hours of Daytona (724 laps).

    Porsche 911 R
    AC 911R.jpg
    The chassis of the new 911 R is based on the 911 GT3 and provides extremely sporty day-to-day driving. The tuning is extremely direct and the vehicle lies as low as the 911 GT3. All the chassis control systems have been adapted to the manual transmission.

    At low speeds, the specially adapted system on the new 911 R steers the rear wheels in the opposite direction to the front wheels. This increases agility, particularly in tight bends. During high-speed manoeuvres, the system steers the rear wheels in the same direction as that of the front wheels. This enhances stability, particularly at high driving speeds.

    The large-volume flat-six naturally aspirated engine sits right at the back of the new 911 R. Its high-performance unit delivers an impressive maximum engine speed of 8,500 rpm. With its 4-litre displacement it delivers 368 kW (500 hp), corresponding to an output of 92 kW 125 hp) per litre. The maximum torque is 460 Nm at 6,250 rpm.

    With the very short shift travel of the 6-speed GT sports manual transmission, the 911 R accelerates from 0 to 100 kmh in only 3.8 seconds – provided you're nimble with the shift lever. Top speed is reached in 6th gear: at 323 kmh.

    Power development of this kind is only possible with a high power-to-weight ratio. With the new 911 R this is a remarkable 2.7 kg/hp.

    Porsche 911 GT3R 2015
    AC GT3.jpg

    Based on the 911 GT3 RS production sports car, the 911 GT3 R has been designed as customer sport race car for GT3 series around the world.

    In developing the more than 368 kW (500 hp) racing nine-eleven, special attention was paid to lightweight design, better aerodynamic efficiency, reducing consumption, improved handling, further optimised safety as well as lowering service and spare parts costs.

    The lightweight body design of the 911 GT3 RS production sports car featuring intelligent aluminium-steel composite construction has proven to be the ideal basis for the race car and its cutting-edge four-litre flat-six unit is largely identical to the high-performance production engine of the road-legal model.

    Version 1.11 Change Log
    • New Porsche 919 Hybrid 2016 LeMans configuration (Porsche Pack 3)
    • New Porsche 908 Lang Heck (Long Tail) (Porsche Pack 3)
    • New Porsche 917 K (Porsche Pack 3)
    • New Porsche 911 R (991) (Porsche Pack 3)
    • New Porsche 911 GT3 Cup 2017 (Porsche Pack 3)
    • New Porsche 911 GT3 R 2016 (Porsche Pack 3)
    • New Porsche 911 Turbo S (991) (Porsche Pack 3
    • New Porsche Macan Turbo (free bonus)
    • New Championship gameplay. Create your own championship, select cars, tracks, laps, points, rules and compete against the AI.
    • Fixed wing damage model on Nissan GTR
    Shared Memory
    • Fixed kersCharge and kersInput for ERS system
    • Added system/cfg/messages.ini to filter system messages out
    • Added Print function in Time Table (export in Documents\Assetto Corsa\out
    • Fixed Setup Electronic tab issue on ABS level for cars featuring no TC
    • Reviewed damage curve + repair times
    • New formula for effective radius calculation
    • Pitstop is possible also in Practice session
    • Fixed Confirm button in Pitstop screen to work without any requested operation
    • Fixed UI resetting AI level at start
    • Corrected front wheel 3D placement for Lotus Evora S and Step 2
    • Pitstop animation disabled for VR users
    • New V10 tyres and updated physics and inertias for all GT3 cars
    • New V10 tyres and updated physics and inertias for all GT2 cars plus Glickenhaus P4/5C and Evora GX and GTC
    • Updated V10 tyres and updated physics and inertias for Hypercars (LaFerrari, 599XX, FxxK, P1, Aventador SV, Huayra, Zonda R), more experimentation
    • Corrected Porsche 917/30 inertia values
    • Corrected Porsche 917/30 ackermann and front bump steer suspension
    • Corrected aero downforce and drag values for Porsche 962 Short Tail
    • Corrected drag values for Porsche 962 Long Tail
    • Porsche 962C Long Tail now has passive wastegate pressure map that permits user controlled overboost as a % of a turbo boost map. 0-9 keys
    • F4 key sets camera on the player car
    • Added Delete function on Setup screen
    • Added electronic controller cltr_wastegate[X].ini to control wastegate levels on turbos
    • Fixed potential track cut on Nordschleife Endurance and Cup layouts

    Assetto Corsa is available for Xbox One, PlayStation 4 and Windows PC right now.
    Porsche Pack V3 is available today for 6,99€. Owners of an Assetto Corsa Porsche Season Pass can download the cars without an additional cost.


    The Assetto Corsa sub forum here at RaceDepartment is the place to go for Assetto Corsa news and community discussion. We have a whole bunch of mods to download, a specific area for modders to discuss their WIP projects and of course our epic Racing Club and League events. Head over and join in today.


    Have you tried the Volume III DLC pack yet? What are your early impressions of the pack? Which car have you most enjoyed driving so far? Let us know in the comments section below?
     
    Last edited: Dec 20, 2016
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  2. Paul Jeffrey

    Paul Jeffrey
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    Me like...
    AC 3 - 1.jpg AC 3 - 3.jpg AC3 - 2.jpg
     
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  3. Brandon Wright

    Brandon Wright
    I may not be fast, but I'm wide! Premium

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    Couple of additions:

    Aris has confirmed that we will be able to edit driver names and choose AI skins with the championship creator (nice touch).
    He has also confirmed that the GT40 is on V10 tires now, just forgot to add it to the changelog.

    Screen Shot 2016-12-20 at 9.40.27 AM.png

    Nice work as always @Paul Jeffrey. :thumbsup:
     
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  4. Helmut Skrdla

    Helmut Skrdla
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    Really nice how they sneaked that championship editor in there :)
     
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  5. TheReaper GT

    TheReaper GT
    Learning stuff, eating cookies. :D Premium

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    GT3-R sound is something...I tell you, it is amazing.... great car...
     
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  6. Matheus Machado

    Matheus Machado
    Talking Door Racing Premium

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    RD public server is running the new cars at Monza for everyone to test them!
     
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  7. Lorenzo Bonder

    Lorenzo Bonder
    Wah wah. Premium

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    And I have a cookout with my buddies afterwork.

    BUT WHEN I GET HOME, IT'S PORSCHE TIME LADIES, TIME TO HOP ON GT3 SHENANIGANRY
     
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  8. Fanapryde

    Fanapryde

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    Anyone else with pack install problems on Steam ?
    The pack shows as "bought" but "not installed" ?
    Cleaning Steam cache did not solve it.
    Still waiting for Steam to answer... :(
    And I so wanted to take the 917K out for a spin ! :notworthy:
     
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  9. Rodent

    Rodent
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    The 917 K @ Historic Monza is a blast, this day just turned AWESOME.
     
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  10. TheReaper GT

    TheReaper GT
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    911-R is pure fun... Turbo S requires some time to get the hang of it...Cup car is ll fun, really great car... didn't try the old ones but I'm about to hop in...
     
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  11. Epistolarius

    Epistolarius
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    Try to restart the Steam client.
     
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  12. pafe

    pafe

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    Wow what a racing pack, only drove two cars yet, sound again improved to me. Maybe the pack I will drive most, with RSR still coming :D
     
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  13. Lorenzo Bonder

    Lorenzo Bonder
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    To resume in one music, today's day is just been...


    (even if I just got back from vacation back to work)
     
  14. Dave Fox

    Dave Fox
    I get there...eventually.

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    I've just had a run of the 919 Hybrid..... one question,

    How do you lower flaps for take-off ? :speechless: :D
     
    Last edited: Dec 20, 2016
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  15. AbeWoz

    AbeWoz
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    about time they got tire tpressures correct
     
  16. Dave Fox

    Dave Fox
    I get there...eventually.

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    steam was showing mine as 'update queued' ,,, it was like this for a few mins,,, restarted steam and install start and complete without any probs,
    maybe yours will sort itself out when traffic eases, hopefully :thumbsup:
     
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  17. Blimey

    Blimey
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    Finally I have a reason to play this game again..
     
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  18. thewarmer

    thewarmer

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    The 908 & 917 are classics , but the two 911 Gt 3 R 2016 & 911 Gt cup cars are the one I like the most so far .

    Are they really so good to drive in real life has these are . .
     
    Last edited: Dec 20, 2016
  19. TheReaper GT

    TheReaper GT
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    GT3-R is described as 2016 spec in-game.
     
  20. Mapu

    Mapu

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    amazing cars, and that sound! :inlove: Well done Kunos for making a sim racer dream come true! :thumbsup:
     
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