AMS working in VR

Hi folks,

If anyone's still waiting for AMS 1 to work in VR, a couple of the Crew Chief team members have managed to work their magic. There's a thread about it on the Reiza forums. The implementation should be considered a beta with the usual caveats but I think it works brilliantly


there are a couple of videos here:


 
if only the ghost forearms arms werent glued onto the steerign wheel, makes this whole esxercisr pointless when see them, realism and immersion factor -50.

Someone was posting files with fixes but those are not available either and has to be done for every single driver/car combo.
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top