• "Boogity, boogity boogity! Let's go racing boys!" - Darrell Waltrip
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Discuss the 2017 Formula One Australian Grand Prix here.

adjusting sounds in modded cars

Discussion in 'Assetto Corsa' started by Romano1, Feb 7, 2016.

  1. I recently downloaded a mod car and I am fairly happy with the look and feel of the car but the sound is....... not as good as I would like it to be. I have looked through the cars folders and files and have even tried to play with some of the setting in some of the .ini files but nothing seems to have much of any impact on the engine sounds when inside the car, which are set way to low for my liking, and are lower than most other cars within the game.
    Any advise on how to modify this would be appreciated.
    Thanks in advance
  2. you could use the SFX file from an other car it work for me. :)
  3. Thanks for the reply
    I did try and copy over the SFX folder from another car and it didn't work, the text file within the folder references what looks like sound files, however they appear to be car specific and are kept within a .kn5 file which I am unable to open..?
    Any further instructions or clarifications would be appreciated
  4. @Romano1 all you need is in the sfx folder.
    you have to replace the name of the original car both in the GUID and the bank with the mod car name.
    for the bank, you just change the name, for the GUID, that you will find in the sfx folder located at the same directory as content, you will use find and replace feature to change the name of the car. copy and paste the GUID file in the mod car sfx folder.
    let me now if you have any issue, but please tag me in your post, or I might not know about it for while.
  5. Thank you very much
    It worked perfectly, I really appreciate the help.
    • Like Like x 1