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a couple of issues BTB EVO

Discussion in 'Bob's Track Builder' started by Chris Mackenzie, Nov 15, 2009.

  1. these have probably been asked hundreds of times on here by now....

    1: I have a section on my track where barriers have been run over the top of the track - I wanted it like that problem is, the CPU cars can still run through them - they do follow the fastline Ive edited but CAN drive through the wall - player cars collide with the walls! any ideas there?

    2: next "pop up trees" Ive added some trees to my track - but even after clicking the "always render" button they still pop-up as you approach them - the default trees from BTB however are always displayed - is this an issue with the Xpacked items???

    Cheers for any help.
  2. 1: adjust the red part of the ai 'width' to be on the inside of the wall.
    The ai don't actually 'see' anything.
    You can make them fly by lifting the ai line!
  3. Check the properties[LOD in/out] of the treeĀ“s. I think, your lodout have a to short distance.

    Regards Peter
  4. Hey cheers guys I'll check those out as soon as i get a chance...