37¾ Mile Isle Of Man Mountain Course - Conversion from GPL

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preview.jpg


Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2261065561

Build History

This full length "37¾ Mile Isle Of Man Mountain Course" was built by Jim Pearson entirely from scratch over a period of 14 years from 2005. It is a totally different track to his much earlier "Abridged / Shortened" 20 km version.

It was released by him for the simulation Grand Prix Legends [ GPL ] in June 2019.

Jim's original PDF Readme , release files and three release videos are located here;
http://jrpearson.homestead.com/37MileIOMMCRelease.html

The release thread for GPL is located here;
http://srmz.net/index.php?showtopic=12928

Note: This track replicates the actual roads existing before Windy Corner and Brandish were opened up with much bigger radii in 2006.


Conversion Credits

Converted to rF2 by S.Victor(Xiang) with assistance from Corti(Andres).

I approached Jim in February 2020 and agreed to the conditions set out in his track Readme PDF [ See above ] He then gave me written permission to convert his track to rF2.

Amongst these conditions were assurances that the permission being granted would be limited to rF2 in this case and that no income would be derived or sought for the conversion.

Jim monitored development of this conversion throughout, providing some useful assistance as required. He has asked me to include his assessment of my work as follows;

" When approached by Xiang earlier this year, I was encouraged to grant him permission to convert my 37¾ Mile Isle Of Man Mountain Course GPL track to rF2, as he appeared to me to have the right combination of skills, dedication, high standards and respect for the original work that I was looking for.

My faith in him has been richly rewarded, as he has persevered to overcome many of the real technical difficulties inherent in translating a very complex and lengthy GPL track into a quite different rF2 rendering and surface model.

He has surpassed my expectations and I believe the results display and drive as well in rF2 as they do in GPL, the sim it was originally tailored to. I hope you enjoy the fruits of our collective labours and show due appreciation of Xiang's work on your behalf.

Credit is due!

Jim Pearson
October 2020. "



Track Info

Length: 60.72 KM / 37.75 Miles
Max vehicle: 48
Real road (0.9-1.0m density) & 2.7%(10cm) crossfall
Hundreds street lights
Out lap timing support


Layout Configurations

- Mountain Course
- Mountain Mist, ( Which is the same track, but has patches of Ground Fog and Mountain Mist replicating two options available in the GPL track. )
- Mountain Rally, which includes:
* Stage 1 (14.70 km): from Quarter Bridge to Cronk-Y-Voddy.
* Stage 2 (17.44 km): from Glen Helen to Ginger Hall.
* Stage 3 (15.61 km): from Ballaugh Bridge to Guthrie's Memorial.
* Stage 4 (19.26 km): from Gooseneck to Governor's Bridge.
* Stage 5 (18.93 km): from Keppel Gate to Ballacraine.
* Stage 6 (15.31 km): from Greeba Castle to Rhencullen.
* Stage 7 (17.31 km): from Ginger Hall to Bungalow.


For additional notes, change logs and screenshots, please see workshop page. More info also available on rF2 forum.
Also see: Dundrod 1955 by Jim Pearson - Conversion from GPL

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That's amazing news, I never thought JP would ever allow this in any other game. Congratulations Xiang on what must have been quite an effort. I think I just might reinstall rF2 to drive this wonderful circuit.
Loved JP's Dundrod as well in GPL.
 
First of all thank you very much for this great track!
I'm sorry I didn't understand how to solve the problem of a track part in the air. It happened to me right towards the end (where there is a roundabout) with the BMW m8 gte, driving from the cockpit. The first 50 km all ok. Only at the end ... Can you help me? I don't speak english very well. Thanks l
 
Is that you B ? Makes for fun although as normal you need x amounts of Restarts for it to
come good. I accelerated AI let them make good rubber then set as static all sessions
Still get 1 stutter early in lap the rest is smooth
Let me know I make new room mod ( purchased all historic 3rd party DLC if you have them )

IOM update is out btw

How good is Nords with F3 as well

===============

Only drama I have is CSW have tried 10 setups including Bwana's , did FFB meter with simhub
I think there is json edits I need I remember Mat gave me one for Fanatec GT2 and FFB
was amazing you could feel psi difference where stock it was like the CSW is now
Flat out feeling anything like it :(
 
oi B ........Sorry meant tracks

Djursland F3 CT v1.00
Eifel Betonschleife v1.14 free
Eifel Südstrecke v1.17
Sandevoerde v1.10
Silkeborg F3 CT v1.05

edit:

Nurburgring_2018

Belgium Bridgehampton Isle of Man Italy Jarama Longford Monte Carlo Portland Riverside :barefoot:

Need Kyalami Rouen and Mount Panorama Historic ...I pay anything
 
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You will get this message when joining may take 30 seconds so don't exit

IOM REAL ROAD.jpg


The rubber is good enough and set static as a work around...ie: no lag or stutter

Not expecting any joiners for slowest car in rF2
If you rookie there is no rules or damage and auto gears and clutch
 
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Drove this track a few weeks back, it's great. Thank you for the conversion.


@Paul Jeffrey is this news worthy would you say?
Definitely newsworthy, a labour of love deserves a front page splash.
Guess it wasn't newsworthy after all. Not as newsworthy as ACC/iRacing/AMS2 hotfixes or community polls about light vs dark, anyway.
 
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