Forza Motorsport: Release Date & Steam Version Announced


Image credit: Microsoft/Turn 10 Studios

Speculation has surrounded the release date of the eighth instalment of Forza Motorsport: After having initially been announced to launch in spring 2023, the release of the title has been pushed back indefinitely - until now: At the Xbox Games Showcase, October 10th has been announced for Forza Motorsport's launch, which features a first for the series.

Microsoft's answer to the Gran Turismo franchise used to be an Xbox exclusive until the release of Forza Horizon 3. The Motorsport part of the series has been available on PC since Forza Motorsport 7, but only via the Xbox store. A Steam version was never available - the upcoming game is going to change this by following in the footsteps of Forza Horizon 4 and 5, which have been among the most played games on Steam in April and May 2023, by being available in the Steam Store as well in addition to the Xbox Series X|S version.

Forza Motorsport Porsche 911 Corvette E-Ray.jpg

Image credit: Microsoft/Turn 10 Studios

New Career Mode & Multiplayer Elements​

Also shared was a first look at some of the game's features and content. Forza Motorsport will introduce a new career mode called "Builders Cup", which focuses on the idea of building and upgrading cars to gain an advantage over the competition. A deep dive including gameplay and full walkthrough of the mode will be showcased on June 13th, 6pm UTC - keep an eye on Twitch, YouTube and Steam for this.

Meanwhile, multiplayer events are set to see a change in structure. Featured Multiplayer events takes inspiration from race weekends while also allowing custom-built event structures. To try and create a more competitive and clean online environment, driver and safety ratings are introduced as well.

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About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

We have to wait for some gameplay footage before we judge the sim/simcade/arcade scale.

My bet would be on a good simcade, better then gran turismo/f1 games but worse then the full sims. I could be very wrong.
you are very wrong, F1 23 is the best F1 game
 
Forza has rain since 10 years, I have never seen rain in AC or iRacing....
Forza simulates far better things than the others, each game are sim, it's the only fact.
You sort of have a point, the fact is that Forza has rain while AC requires a paid mod to get rain (only the paid CSP has rain effects). That was part of why I said we sorely need polished sims made by a company with the resources of Microsoft. The fact is that every sim we currently have is jank or flawed in some way, the only one I can think of that is a full package is ACC but it's a highly specialized sim that's not for everyone. iRacing may be good but it also demands too much of your money and is a subscription (which I think is disgusting and anti-consumer). You can drop hundreds of $$$ on add-ons but you're only allowed to access them so long as you keep paying the subscription. And before any dumbhead comments "well if you can afford hundreds of $$$ for the addons, the subscription fee should be no problem", that's literally not the point, it's the principle.
 
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We have to wait for some gameplay footage before we judge the sim/simcade/arcade scale.

My bet would be on a good simcade, better then gran turismo/f1 games but worse then the full sims. I could be very wrong.
The gameplay is out and honestly I was pleasantly surprised. Granted they have managed to gamify driving a car more than I ever thought possible with their car level system, they claim that the simulation is more accurate than it's ever been and rebuilt the tire model, suspension, and aerodynamics. We'll see once the game is out, of course. But with Microsoft's vast resources, I don't doubt the veracity. Developing a racing game that dwarfs all of the PC sims in realism would probably be relatively easy for them, compared to the financial and manpower resources available to companies like Kunos or Reiza.

I am quite pleased with what I heard about the AI, of course using their machine learning they are going to be better than the AI in any other racing game, sim or not. Microsoft is an AI giant. They specifically touched on how the AI would not use cheats or tricks in any way to get faster laptimes when the difficulty is up. Remember how in the previous games there'd always be 1-2 AI that were clearly faster than the rest of the pack? That was pretty annoying.

Anyway, the game looks pretty good. Even if it's not a full sim, the gamified "car level" system looks satisfying and like a good way to track your laptime improvements as you get more familiar with your favorite cars. The "challenge the grid" mode also looks pretty fun. Time will tell if the physics are still simcade, but I hope they are pretty good since they bothered to actually mention them and how everything has been rebuilt to be more accurate.
 
Any talk on what their wheel support is like this time around?

If it's lackluster (as always) I see no point in me buying this with Rennsport and Le Mans Ultimate around the corner.
 
Any talk on what their wheel support is like this time around?

If it's lackluster (as always) I see no point in me buying this with Rennsport and Le Mans Ultimate around the corner.
I dont see the point for Le mans and Rennsport, most of the content is already in all the others game.....
In Forza Motosport you have so much cars and tracks that you can have only with forza.;)
 
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I dont see the point for Le mans and Rennsport, the content is already in all the others game.....
All the licensed hypercars? iRacing will have them all eventually but I'm not on there due to their pay model. Besides that, Rennsport might be the new standard for competitive multiplayer.

Some of the content may be redundant but I'm after the refined sim aspects first and foremost.
 
All the licensed hypercars? iRacing will have them all eventually but I'm not on there due to their pay model. Besides that, Rennsport might be the new standard for competitive multiplayer.

Some of the content may be redundant but I'm after the refined sim aspects first and foremost.
it's nice, I will buy ultimate forza motosport at 99€ twice with pleasure, but I wont invest in LeMans Ultimate or Rennsport, I have already all I need.
 

So what do you say guys checking out this 4k gameplay released yesterday? To me it looks "ok" but its definitely not wowing me at all. They do very strage stuff with their colors and lighting, it just does not click for me. Yeah i will play it but its far from a visual treat and if you pause the footage at certain points i am quite disappointed in the track details, those curbs look super low effort. Remember that video from GT7 released before launch with the lap around Daytona? Now that looked miles better.
Sound seems improved which is a plus, but as far as how the driving looks, car movement etc, it looks like another iteration of the FM7 physics. Happy to be proven wrong once it releases.
 
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Honestly I just want a proper GT style career mode with progression, and realistic career paths. I don't want the Forza Horizon style of career where you get everything too quickly to appease the children who have no patience.
 

So what do you say guys checking out this 4k gameplay released yesterday? To me it looks "ok" but its definitely not wowing me at all. They do very strage stuff with their colors and lighting, it just does not click for me. Yeah i will play it but its far from a visual treat and if you pause the footage at certain points i am quite disappointed in the track details, those curbs look super low effort. Remember that video from GT7 released before launch with the lap around Daytona? Now that looked miles better.
Sound seems improved which is a plus, but as far as how the driving looks, car movement etc, it looks like another iteration of the FM7 physics. Happy to be proven wrong once it releases.
Yea looks like FM7 Physics, which is really disappointing. They are doing this on purpose, earlier on last year the devs mentioned they wanted to keep the unique-to-Forza physics which just didn't make sense. Good sim physics is physic that is as accurate as possible. The Forza physics is utterly unsatisfying, and that was always the biggest problem with Forza titles.
 
Forza has rain since 10 years, I have never seen rain in AC or iRacing....
Forza simulates far better things than the others, each game are sim, it's the only fact.

So, by your logic, AC or iRacing isn't a Sim because it doesn't have rain? You can't be serious?

What does Forza simulate better than AC or iRacing and don't say rain because the puddles in Forza Motorsport are a joke, AI drives as if it's on a dry track and isn't affected by said puddles.

Motorsport has never been a sim and never will be a sim. At best it's a simcade.
 
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So what do you say guys checking out this 4k gameplay released yesterday? To me it looks "ok" but its definitely not wowing me at all.

This demo targeting 4K60 on XBox Series X, so it cannot be mind-blowing in term of details.
Maybe there will a 4K30 mode on that console with better graphics and probably unlocked framerate on PC. So I would not judge possible maxed out graphics based on that demo.
Other than that, I cannot say I'm super impressed either as it just look like Turn10 catching up with the Madness Engine from years ago in term of visuals. Maybe with a bit better models, shaders, materials and animation but that's even up to debate.

I'm really curious about the AI advancement in that title. Microsoft can possibly blow everybody in the water in that department as they have the resources to do it, and in novel ways.

New career mode seems to have some interesting aspects.
 
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Forza has rain since 10 years, I have never seen rain in AC or iRacing....
Forza simulates far better things than the others, each game are sim, it's the only fact.
Let's be honest, if you want to buy a weather simulator Assetto is not the best choice!
Afterwards, Forza introduced static weather a while ago with either nothing or very large puddles where you automatically hydroplane (it doesn't change during the game like for example Project cars 1 and 2 or Automobilista 2 where the weather and the day/night change is changed up to 4 times during the game, for example sun, storm, normal rain and fog, programmable by the player or random, and in a progressive way, it is splendid to see, the setting sun, the rays of the sun which end up dazzling you, moreover in Vr, totally immersive)
Forza would do better to integrate good physics behind the wheel, I hope this will be the case for this new opus, I played Forza from 1 to 5, because on the joystick it is a very good simarcade, on the wheel it is stew.
Assetto on PC with good hardware is a real simulation, on console I don't know, it must be something to make the investment profitable.
 
Let's be honest, if you want to buy a weather simulator Assetto is not the best choice!
Afterwards, Forza introduced static weather a while ago with either nothing or very large puddles where you automatically hydroplane (it doesn't change during the game like for example Project cars 1 and 2 or Automobilista 2 where the weather and the day/night change is changed up to 4 times during the game, for example sun, storm, normal rain and fog, programmable by the player or random, and in a progressive way, it is splendid to see, the setting sun, the rays of the sun which end up dazzling you, moreover in Vr, totally immersive)
Forza would do better to integrate good physics behind the wheel, I hope this will be the case for this new opus, I played Forza from 1 to 5, because on the joystick it is a very good simarcade, on the wheel it is stew.
Assetto on PC with good hardware is a real simulation, on console I don't know, it must be something to make the investment profitable.
you are wrong, Forza 7 is dynamic weather, you didn't play with it ;)

This year’s Forza Motorsport 7 marks a new chapter for the sim-racing side of the franchise. As you may have heard, FM7 sports an all-new dynamic race weather system.

Now, dynamic weather isn’t new to the Forza franchise. It first appeared in the open world Forza Horizon 2 in 2014, but players had to settle for fixed weather conditions in Forza Motorsport 6.

The new system changes how players will interact with the environment. Tracks will look, feel, and sound different during every race. Furthermore, dynamic skies will roll in and darken in preparation for an oncoming storm. Lightning may flash across the sky, accompanied by the loud crackling of thunder.
 
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Any talk on what their wheel support is like this time around?

If it's lackluster (as always) I see no point in me buying this with Rennsport and Le Mans Ultimate around the corner.
The gameplay mede it look like it still stuck to only 180º which its not encouraging i liked how the suspension physics looked though

let's wait and see
 
you are wrong, Forza 7 is dynamic weather, you didn't play with it ;)

This year’s Forza Motorsport 7 marks a new chapter for the sim-racing side of the franchise. As you may have heard, FM7 sports an all-new dynamic race weather system.

Now, dynamic weather isn’t new to the Forza franchise. It first appeared in the open world Forza Horizon 2 in 2014, but players had to settle for fixed weather conditions in Forza Motorsport 6.

The new system changes how players will interact with the environment. Tracks will look, feel, and sound different during every race. Furthermore, dynamic skies will roll in and darken in preparation for an oncoming storm. Lightning may flash across the sky, accompanied by the loud crackling of thunder.
I wrote that I played your game up to version 5, right? So what do you want me to know about your speech on the weather on the 6th? I meant in my post that the weather is good, but a real simulation is first and foremost real car and driving physics, if there is wonderful weather, great! But hold a steering wheel in your hands and play Forza, it sucks! I participated in the French championships on the 3rd and 4th and I ranked in the 100 best players, I'm not saying it's extraordinary but we were more than 5000 registered and it was not the worst who were participating. I had reached level 37 on Forza 4. I was part of the best French team even if I was not at all the best of the team.
To tell you that I still know a little Forza. We will say that it is the best simarcade playable with the joystick, better than GT but less good at the wheel, GT is playable at least.
I had a lot of fun playing it, for years, they are very good games, especially the live one, which crushes the competition (GT)
But Iracing, AC, ACC, AMS1 and 2, RFactor 1 and 2 and even Project Cars 1 and 2 are real driving simulations, you only have to use them once to realize it (on pc with a steering wheel, not the crappy console copies).
That's the main thing I wanted to say, and for the weather and the day/night cycle I'll tell you again, your Forza 6 and 7 are completely buried by AMS 2 and even by AC with a paid mod, it's true, but AC costs 8 euros on Steam...
I hope the new Forza will at least offer real driving pleasure behind the wheel, you never know, that's all I wish for it. If it remains simarcade it's not serious, just don't confuse mops and bath sheets.
And also, sorry, but Forza Horizon is very beautiful graphically, very funny to play, but here we are more in the simarcade, we are in the arcade all the way and that's very good, you just have to realize it, you have to buy good glasses.
 

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