Art of Rally Update 1.5.0 Changelog

Improvements
  • performance improvements for long sessions and when multi-tasking (e.g. alt+tab)
  • stability improvements for vegetation renderer indirect
  • framerate is no longer capped at 230 fps
  • custom rallies can now have up to 12 stages
  • windows on some houses and boats now glow at night
  • unlocked songs remain unlocked after resetting collectibles
  • last visited free roam stage is remembered
  • various improvements to ghost selection
  • added “total time” to stage post-finish menu in multiple stage rallies
  • career and custom rally overall results now support times longer than 1 hour (single stage results still cap at 59.59.999)
  • free roam views are easier to activate and can be activated by holding the button while passing through the trigger area
  • added extra checks for unlocking freeroam stages and some achievements
  • improved controller button glyphs position in enter/exit View prompts

Fixes
  • prevented tires from clipping through road on some stages
  • prevented various bugs that could be triggered by a terminal damage crash
  • fixed various issues with saving and loading rally progress and car condition
  • various fixes to ghost selection in menus and leaderboard interaction
  • fixed a bug where some ghosts show the wrong vehicle (may not apply retroactively to existing ghosts)
  • retired AI now remains retired even after resuming saved rally
  • best time in post-finish menu shows correct locally saved best time when offline or when privacy policy is declined
  • recover car near finish gates no longer triggers multiple time penalties
  • skidmarks are cleared when entering free roam views and when recovering car
  • fixed issues with vehicle placement in free roam views
  • fixed il gorilla e1 wheel texture issues when changing liveries
  • fixed issues with wheel texture on some ghosts (e.g. le 504, the fujin, little monkey)
  • camera effects no longer remain active outside photo mode during a replay
  • controller vibration stops after restarting stage or recovering car
  • player selected audio settings are reapplied after disconnecting headphones / earbuds
  • fixed a bug causing screenshot names to use a 12-hour format in rare cases
  • fixed guardrail collider in farschewiler
  • fixed reset zone and prop issues in lake nakuru
  • fixed house texture issues in norway and kenya
  • reduced water foam under bridges on some stages
  • fixed rare leaderboard UI issue in post-finish menu
  • fixed rare terminal damage UI issue in post-finish menu
  • fixed issues with fonts for Chinese, Japanese and Korean (incl. rendering on Steam Deck)
  • retired leaderboard entries can no longer be used as custom ghosts
  • rich presence fixes for Steam and Discord
  • dynamic resolution option removed for Vulkan, as it’s not supported
  • vegetation renderer indirect option removed for Vulkan, as it’s not supported
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