This is not my track and is for RD club racing use but feel free to use it.
To install unpack to a folder and copy paste the Gamedata folder in to your main rf1 folder
Virginia rFactor V4.0 by: Slider916/Cammel/BudLucas
==========================================
Thanks to Pain-less for the awesome loading screens and graphic tweaks.
Most of all a HUGE thank you to Megahertz for his fine original NASCCAR Heat version from which this conversion was made.
FEATURES:
=========
- Full working Start-/Pitlights
- New created AIWs with 50 cars
- Improved Textures
- Standing/Rolling Starts
Version 2.1 Fixes
===================
-Fixed problem with exiting garage tents
-Added * to the track filter
-brought the grid to 50 cars
Version 3.0 Fixes
===================
-Haulers used with permission from Jason6787
-Fixed the brakemarkers to not be collision objects
-Added bump and spec mapping to the road
Version 4.0 Fixes
===================
-Added the South Circuit
-Deleted the grandstands and tents on North side of main straight
-Changed the green guard rail texture
-Raised horizon so it is seen on each circuit
Have fun with this track,
Slider916/Cammel/Bud Lucas
To install unpack to a folder and copy paste the Gamedata folder in to your main rf1 folder
Virginia rFactor V4.0 by: Slider916/Cammel/BudLucas
==========================================
Thanks to Pain-less for the awesome loading screens and graphic tweaks.
Most of all a HUGE thank you to Megahertz for his fine original NASCCAR Heat version from which this conversion was made.
FEATURES:
=========
- Full working Start-/Pitlights
- New created AIWs with 50 cars
- Improved Textures
- Standing/Rolling Starts
Version 2.1 Fixes
===================
-Fixed problem with exiting garage tents
-Added * to the track filter
-brought the grid to 50 cars
Version 3.0 Fixes
===================
-Haulers used with permission from Jason6787
-Fixed the brakemarkers to not be collision objects
-Added bump and spec mapping to the road
Version 4.0 Fixes
===================
-Added the South Circuit
-Deleted the grandstands and tents on North side of main straight
-Changed the green guard rail texture
-Raised horizon so it is seen on each circuit
Have fun with this track,
Slider916/Cammel/Bud Lucas