Tor Łódź

Tor Łódź 0.5 alpha

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I have a virtual version of my car done which matches the real life laptimes I achieve on the tracks I race. But here it's nowhere near real laptimes. The straights are longer than real life, the track itself seems narrower. In real life I'm doing 4th gear max on the main straight. Here it's 5th gear. The layout itself is not exactly what's used in real life - turn 14 can be smoothly cut in reality, but in the game it has a bump and cutting there invalidates the laptime. And even if I cut it like in real life, the time is still worse by a few seconds from the real one. This track needs quite a bit of work to represent the real one
I've recently been to this track in real life and I have to admit that this version is a pretty good reflection of reality.

- Curbs in general feel and look too slippery. From my experience they have a lot of grip on Łódź.
- Some curbs are missing in the last section of the track (last corner before the pit)
- At turn 11 there's on the left there's huge piece of asphalt that leads to skid plate. In reality it does not has such aggresive slope down, so it can be used to make the next corner a little bit easier. On asseto version the bump is too big, making the car unstable if you try to do that.
Loooooads of fun! I loved it! But please add an ai line so that I can make a set or two of camtools for it. ;)
Very nice already. I have added an AI-line and GrassFX for my version. Unfortunately you have only 2 pits for your track.

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