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TL2 - a simple ppfilter for Assetto Corsa (CM, CSP, SOL required) 2021-02-02

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A few months ago I wrote a ppfilter for the latest version of Aspertsham.
As most of you might know, this version never got released to the public and so I forgot about the filter. Until now. Sol version changed and that's why I had to adjust some settings. 10 minutes later I had a new filter and I named it TL2.

It's not photorealistic in any way.
Colours are not binding, the filter has some hue shifts.
It's not a fast filter.
For sure it's not the best looking.
It's just my filter, using some settings from other filters as a basis, combined to a new one. I would like to give credits to all the people, but I can't remember which parts I copied from which filters. From memory: Peter Boese (SOL), Master (New Horizon Shades), el_mattpro (Inmersive) and Chris Kennedy (Natural Graphics Mod).
There are a lot of values I changed, I guess 50 percent, but there are for sure some unchanged parameters from these filters. So a huge thank-you to everybody involved in some way. Many other values are just a trial and error approach, may not make sense, but it works (at least for me and my system).

Core of the filter is a colour shift [EXT_COLOR_GRADING] based on a Photoshop gradation curve (see screenshot). Thank you Ilja/@x4fab for this feature!

Intention was to have a good visual balance in cockpit view. Not too much contrast, not too much saturation and so on. The best results I had for racing times in the morning and late in the evening, but I think that's true for most filters. There is some blue tint in the shadows. That's intentional. All settings are to my liking, no scientific approach.

For night races the contrast is a bit too low, tracks with a lot of floodlight should be no problem.

Needs Content Manager with CSP and latest SOL version.
I used SOL standard settings with no special adjustments in the menues, but maybe I'm wrong. It's just a simple ppfilter, ready to use.

The filter uses a slow auto exposure.

Not tested with RainFX.

Known issues:

I had some problems changing from SOL fakeHDR to TL2, TL2 filter was way too bright then. It always needs some seconds to adjust brightness, but sometimes it stays bright. Changing back to another filter (not FakeHDR) and back to TL2 again solved the problems in most cases. If the filter is way too bright, please try that too or restart session (leaving event and starting it again in CM with TL2 filter right from the beginning), then it should be right.

I have no intention to improve it further or to adjust it for every new SOL version coming up.

Cars/tracks in the screenshots:
- Lotus 49 (Kunos) at Bridgehampton (LilSki)
- Lotus 72D (Kunos) at Nürburgring Nordschleife (Kunos)
- Le Mans (Tiago Lima/Jim Lloyd/Terra21)
- KTM X-Bow GT4 (KTM) at Monza (Kunos)
- Lamborghini Aventador SV (Kunos, car skin by marty2610) at Vallelunga (Kunos)
- McLaren P1 (skin by ???, unfortunately I can't find the name of the author anywhere) at Goodwood Festival of Speed (Gunnar333)
- Mercedes-Benz AMG GT3 (Kunos, car skin mady by dead end) at Okayama (Mitja Bonca, with a track skin made by arixant, I think)
- Nürburgring Nordschleife (Kunos)
- Pessio "Porknose" (Pessio) at Brands Hatch (Kunos)

Screenshot_gpl67_lotus_49_bridgehampton_2-1-121-0-51-7.jpg


Screenshot_ks_lotus_72d_ks_nordschleife_4-1-121-1-12-20.jpg


Screenshot_ks_lotus_72d_ks_nordschleife_4-1-121-1-13-16.jpg


Screenshot_ks_ferrari_488_gt3_lemans_2017_1-1-121-21-18-41.jpg


Screenshot_ks_ktm_xbow_gt4_monza_1-1-121-22-18-23.jpg


Screenshot_ks_lamborghini_aventador_sv_ks_vallelunga_2-1-121-1-19-37.jpg


Screenshot_ks_mclaren_p1_goodwood_hillclimb_1-1-121-19-26-19.jpg


Screenshot_ks_mercedes_amg_gt3_okayama_1-1-121-19-53-42.jpg


Screenshot_p4-5_2011_ks_nordschleife_1-1-121-19-48-3.jpg



Screenshot_pessio_garage_rd1_ks_brands_hatch_2-1-121-11-37-49.jpg





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