This is the racing AI for High Force track. pit lane for AI also included. Starting grid updated so that 30 cars can start together. When racing, choose the "Hotel" layout
Due to the narrowness of the track, I only tested 1923 and modified 1937 gp cars, and they can overtake. 67 and 75 F1 cars are too wide to race.
AI 1937 cars seem to have pit strategy fuel load problem. they only take fuel for 1 lap, and pit at the end of each lap. so you may want to turn off fuel consumption when racing with those cars. no problem with 1923 cars. so this is not a problem with this AI update. either it's AC's bug or a bug of my physics update for 1937 gp cars.
surfaces.ini removes dirt effect for leaves and track edge etc. if you want to keep the original dirt effect, don't overwrite.
Currently there's no track side camera. I certainly hope some one can make one (not for camtool) or you can wait for me to make one in the future as currently I'm also busy making tracks for Geoff Crammond's GP3
Installation:
delete all files in the <assetto corsa folder>\content\tracks\highforce\high_force\ai folder and unzip files to <assettocorsa folder>\content\tracks
Due to the narrowness of the track, I only tested 1923 and modified 1937 gp cars, and they can overtake. 67 and 75 F1 cars are too wide to race.
AI 1937 cars seem to have pit strategy fuel load problem. they only take fuel for 1 lap, and pit at the end of each lap. so you may want to turn off fuel consumption when racing with those cars. no problem with 1923 cars. so this is not a problem with this AI update. either it's AC's bug or a bug of my physics update for 1937 gp cars.
surfaces.ini removes dirt effect for leaves and track edge etc. if you want to keep the original dirt effect, don't overwrite.
Currently there's no track side camera. I certainly hope some one can make one (not for camtool) or you can wait for me to make one in the future as currently I'm also busy making tracks for Geoff Crammond's GP3
Installation:
delete all files in the <assetto corsa folder>\content\tracks\highforce\high_force\ai folder and unzip files to <assettocorsa folder>\content\tracks