Race 07/ Evo Graphic&Shaders Playground
This mod is based on previous @Bjarne Hansen work on Fresnel and DX9 shaders for Race 07 and additionally includes parts of the @AndreasFSC Reloaded shaders.
Credits for SRPL shaders goes to SimRacing.PL (K_Szczech).
Tracks and Cars Lighting Updates MOD
- Thanks @GTR233 for cubemaps from marvellous GTR2 mod. (Please don’t use those emap/ cubemap textures in other mods without @GTR233 permission).
- Tracks lighting & textures updates
Shaders
- 1 Player - Recomended
Recommended for gameplay (now with custom BlinnDiffuse shader for diffuse.gfx, custom SPECULAR.GFX, @AndreasFSC shadows shaders and srpl_20 calls in CUBEMAP.GFX and SPECULAR.GFX)
- 2 Player Shiny
More shiny (now with custom BlinnDiffuse shader for diffuse.gfx, custom SPECULAR.GFX, @AndreasFSC shadows shaders and srpl_25 calls in CUBEMAP.GFX and SPECULAR.GFX )
Installation:
Backup originals first!!!
- Copy and replace files from folders/ subfolders to appropriate Race07 folder.
- For Race Remaster compatibility copy all of the files from “Reloaded Shaders” to Shaders folder without overwriting anything
Compatible with RACE 07 and all expansion packs (GTR Evolution, STCC - The Game 1, RACE On, Formula RaceRoom, STCC - The Game 2, GT Power Pack, Retro Expansion, WTCC 2010, Andy Priautx Crowne Plaza Raceway).
@AndreasFSC Super Touring Mod for Race 07/Evo- Oulton Park used in preview
This mod is based on previous @Bjarne Hansen work on Fresnel and DX9 shaders for Race 07 and additionally includes parts of the @AndreasFSC Reloaded shaders.
Credits for SRPL shaders goes to SimRacing.PL (K_Szczech).
Tracks and Cars Lighting Updates MOD
- Thanks @GTR233 for cubemaps from marvellous GTR2 mod. (Please don’t use those emap/ cubemap textures in other mods without @GTR233 permission).
- Tracks lighting & textures updates
Shaders
- 1 Player - Recomended
Recommended for gameplay (now with custom BlinnDiffuse shader for diffuse.gfx, custom SPECULAR.GFX, @AndreasFSC shadows shaders and srpl_20 calls in CUBEMAP.GFX and SPECULAR.GFX)
- 2 Player Shiny
More shiny (now with custom BlinnDiffuse shader for diffuse.gfx, custom SPECULAR.GFX, @AndreasFSC shadows shaders and srpl_25 calls in CUBEMAP.GFX and SPECULAR.GFX )
Installation:
Backup originals first!!!
- Copy and replace files from folders/ subfolders to appropriate Race07 folder.
- For Race Remaster compatibility copy all of the files from “Reloaded Shaders” to Shaders folder without overwriting anything
Compatible with RACE 07 and all expansion packs (GTR Evolution, STCC - The Game 1, RACE On, Formula RaceRoom, STCC - The Game 2, GT Power Pack, Retro Expansion, WTCC 2010, Andy Priautx Crowne Plaza Raceway).
@AndreasFSC Super Touring Mod for Race 07/Evo- Oulton Park used in preview