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Nordschleife Tourist with AI 1.1

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So much fun! Thank you for this mod. Works fine other than Ai's are sometimes get stuck in their pitboxes, just restart the session and everything is fine again.
A short video. Cheers! ;)
https://www.youtube.com/watch?v=EQUBVMtIVds
it dont work for me. error ks_Nordschleife : track not found. but if it will work i think it is a good mod so can someone help me
Anybody having issues with AI not moving needs to disable "New AI Behaviour" In CSP settings, doing this enabled them to drive on the track for me
It works very well for me. CSD v1.79 with "New AI Behaviour" in CSP settings, no problem.
Would it be possible to add more cars? maybe so that the hole parking lot will be used?
J
Juergen Lung
Unfortunatly I don't have the skills to add more Parking places.
But if someone could add them for the Nordschleife Tourist like on other Tracks i would try to change the AI pitlane to let them find the way to the track.
This mod deserves 5 stars and not 3 stars it currently has.. It's really simple to install and play. Once you get it running, it's really like at a Tourist session at the Nordschleife! You have cars entering and exiting the gantry which can get real busy. Some cars enter the gantry after their first run and continue for a second run, while some cars enter the gantry and pit to refuel and then exit gantry again. And this update is major improvement over the last version 0.6. All the cars slow down to their pitlane speed (like in real life where they have tight speed limits) in the gantry area so they wont overspeed, crash and get stuck. All the cars were running fine for the entire 45 mins. One of the best mods for me because the Tourist version that cant be played in single player mode can now be played with AI!
Really good fun, thankyou
Awesome done, real great experience. Thank you so much, flawless work for me.
Excellent! Well done !
great! but does it compatible with Nordschleife_Tourist_Trackday?
Works great! Finally a nice Ring Feeling for offline fun.
5 Stars, even if some cars will not make it to the track when im racing witch 30 cars in race weekend practice mode.
Very good improvement now out of 64 Cars about 58 find the way on the track. Some pits don't work for AI. But again much better than what Kunos did. Ver. 1.1
Works wonders tks!
Awesome idea, I always wanted this kind of mode. Feels like a real Sunday at the Ring!
BTW why did you set the limit to 230 at Flugplatz and Schwedenkreuz?
J
Juergen Lung
I saw in a reply a fast AI car with front tyres high in the air. Which i didn't like. Therefore i decided to set the limit. In real it was 200 km/h after the fatal VLN crash. But then AI brake to hard in front of me, so i decided to set it to 230 km/h.
Feel free to change or delete the limit.
You can change it in the ai_hints.ini:
;Flugplatz
[MAXSPEED_2]
START=0.231
END=0.241
VALUE=230 <-----------------------
Hey, is this mod still being developed? I added some cars and they all start disappearing once they start leaving the parking area and going onto the track
J
Juergen Lung
i think you have AI flood enabled in CSP.
Great fun.
i like racing at this track with ai
will be even better that ai start random place on track just like highland traffic a great mod
I have strange problem. In Track day's mod cars just respawn ahead of me and stand throughout the entire track. I hope someone can help me :/
Works well with racing weekend
J
Juergen Lung
Yes correct. Raceweekend with Practice Session or make a Championship. Or start with Content Manager in Track Day Mode.
Does not work for me too... The cars are falling trought the ground
J
Juergen Lung
Don't use Quick Race! Tourist Track is not for racing. Start a Race Weekend and use practise Session.

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