Looks great, how did you make it to edit the decals and paint? With F1 2017 is most difficult to edit textures and I can't open some textures, can you tell me how did you make it please?
After exporting the textures using ERP Archiver, the files that I couldn't open directly with paint.net I opened them with gimp (the last version from their site) and exported them as .dds. Afterwards I could edit them in paint.net. For one exporting I belive that you need a plug-in that also can be found on the internet along instructions on how to install it. If you have any other questions I'll gladly answer them :D
"You can use a google doc to register your progress and stuff like that if you want, if request I may provide what I use." Please , how do you do ? Cause i would like to have this in my career ..
Could I ask u one thing? I want to mod but dont know how in this years coddies cause photoshop doesnt let me open the file, so if u could help me would be much appreciated
is a nice skin, it is seen that this F1 2017 is much more difficult to modify files, only mods were modified to modify helmets, and everyone expects to see a WILLIAMS MARTINI skin, anyway good work.