Was looking forward to installing this then I saw there was a dx9.dll file that needed copying over too and I'm pretty sure this will disable my reshade install. Can anyone verify this ?
It isn't supposed to put DBCreator comes from the original evoHUD soon have no ability to change or fix it. It is only needed for the trackmap. You can disable the evoHUD+ trackmap and use the one in the built-in HUD.
Very strong plugin. Finally we have so much information! The clearly design is almost perfect. Isn't too "nice" and modern, but readable and useful for eyes. This is the best plugin I have ever seen in my life for any sim racing title. Thx! 9.3/10
Awesome mod. Many thanks but I can’t get the pit board to show up, yes it’s disabled by default but when I change the value to ‘true’ it doesn’t show up. Even when I click move it dosnt show up. Any ideas?
The pitboard has a bug in it that cause the whole game to crash. I need to rewrite it but have not had the chance. It is disabled in code for this reason but I will bump it up the to-do list.
Fantastic addition to AMS. The ease of moving widgets on my triple screens is a great feature, and the information provided is comprehensive and customizable. Thank you.
Superb!
Not sure if its a feature but I've got triple monitors and its arranged correctly out of the box, widgets are on my left and right monitors as I would like.
If so thats an awesome feature!
Thanks for your great work!
In Automobilista, this is considered to be an absolute HUD anymore. I like it and I use it. However, it is regrettable that the explanation of the "Alt + E" key is not written anywhere. I understood only when I saw the video.
When you first install evoHUD+ (and you might have installed it before this feature was added). You have to agree to a license. On that license page at the top it tells you about ALT+E.
After agreeing to the license another page pops up telling you about ALT+E. This second page is there for those that do not read the first page (as most people do not read licenses and just click OK).
It is also in the readme.
As I say you may have installed evoHUD+ before this feature was added but new users get told twice in-game and it is in the readme.
Great plugin! Many thanks. Can you tell me how I change screen resolution in the setup file? I play in 4k on AMS and at the moment some of the widgets are not where I want them to be compared to 1920x1080. Thanks :)
Thanks for your comments Andrew. It is possible to edit the location of each widget. Take a look at the video in the download information. It explains where the config files are. Each widget has an X and Y value which is the position of the top left corner of the widget.
I have (literally) just mangaed to get basic positioning of widgets working using the mouse in-game. Very basic but hopefully will be released soon.
DBCreator.exe does not work for me, but Nobkins made this version (1.1.1) to allow the pitspeed to display regardless of the program recognizing the pitspeedlimit
Just in case anyone reads this. I have added a download of my own evoHUD.db file (the file created by DBCreator.exe) to the overview page of evoHUD+. If you have problems with DBCreator and want to use the track map or pit limit option then this will allow all default tracks, DLC tracks and some mods to show correctly.
The font used is as close a match to the one used in game as possible.
However, your review has made me look into making it possible to change the font. I have the initial code working so should be possible in the next update which I will release "soon".