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Brands Hatch 1.1

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Please dont listen to the plonker Mesa. He clearly knows nothing about racing. Your track is not too bumpy. Racetracks are notoriously bumpy in real life so please please leave your track exactly as it is. People are always barking about what they want but they are too useless to do it themselves.
Albert McSaltens
Albert McSaltens
you are right don't worry ill never touch a single bump, unless it is to create some more. :D
Awesome stuff, thanks for the update.
Track map would be nice for the sake of completeness, and perhaps a barrier on the divide for indy circuit as suggested below.
Definitely one of the best conversions for AC out there
The track is great and I love racing on it. the only thing I would ask is if the dev can improve the grass texture. Some better texture and 3d grass would go a long way. Other than that I'm so happy this is in Assetto Corsa.

Also, please could a barrier be placed on the divide for the indy circuit? The number of times I forget which track I'm meant to be racing and I crash into an invisible wall.
Too bumpy. You have to use a higher polycount fot the track. It is always happened on bad conversions
Albert McSaltens
Albert McSaltens
jesus, you guys are too used to modern tracks wich are totally flat
excellent track . Only really one bumpy area and u can drive round that , but if its not realistic then a fix would be appreciated .
Here is a link to a video i have done showing the bumps. Great work but looking forward to the next releease
https://www.youtube.com/watch?v=dO5RFCOs7EI&list=UUIOHzij-dveKkKKLnJzlEEg&feature=player_detailpage
Albert McSaltens
Albert McSaltens
try with kunos cars, i think its ok on bumps, you can't expect tracks to be like carpet, all tracks have some bumps. i find no problem in this track with bumps with any road, gt or formula cars from kunos.
friction set to 1, can you change? take a look at kunos tracks
Albert McSaltens
Albert McSaltens
from kunos

[SURFACE_0]
KEY=ROAD
FRICTION=1
DAMPING=0
WAV=
WAV_PITCH=0
FF_EFFECT=NULL
DIRT_ADDITIVE=0
BLACK_FLAG_TIME=0
IS_VALID_TRACK=1
SIN_HEIGHT=0
SIN_LENGTH=0
IS_PITLANE=0
VIBRATION_GAIN=0
VIBRATION_LENGTH=0
nice work ... but not too stable FPS in some areas.
Good Conversion, I also recorded AI and it behaves well with the track, I think the low-textured grass is something that you could rework and maybe find some way to increase the fps a bit, but other than that is a solid effort.
Nice work but framerates are terrible and AI needs work !
Looking forward to V1.0
Brands Hatch is a must for every real SIM
Albert McSaltens
Albert McSaltens
ive no problem with fps in my old computer,
Great work , thanks
A little too bumpy, maybe the road surface mesh needs a tiny amount of smoothing?

Also, on my first lap I drove around the Indy Circuit... only to have a huge accident with an invisible wall :)
Albert McSaltens
Albert McSaltens
i think its pretty smooth
I´ve try it yet , so i can give you only a 4 stars lol.....

But thanks for this superb circuit ;)
Very nice conversion, thank you. Brands Hatch is such a fun track!

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