Hey everyone,
I'm hoping someone here can help me with a frustrating issue I'm experiencing with Assetto Corsa when using Content Manager.
The problem manifests as follows: whenever I launch Assetto Corsa through Content Manager, the game crashes with the following error:
00007FFFF923257D (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFFFA0EAA48 (ntdll): (filename not available): RtlUserThreadStart
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio log (AudioEngine.cpp:1198): Loading bank H:\SteamLibrary\steamapps\common\assettocorsa\extension\lua\fireworks\holidays\extra_fireworks.bank
I've tried several solutions such as verifying the game files integrity via Steam, updating audio drivers, and reinstalling the game in a different folder while deleting the folders in Documents and AppData, but to no avail.
Interestingly, the simulator works fine when launched through the original launcher.
Has anyone encountered a similar issue and found a solution? I'd appreciate any advice or suggestions on how to resolve this problem so I can get back to enjoying Assetto Corsa worry-free.
Thanks in advance for your help!
I'm hoping someone here can help me with a frustrating issue I'm experiencing with Assetto Corsa when using Content Manager.
The problem manifests as follows: whenever I launch Assetto Corsa through Content Manager, the game crashes with the following error:
00007FFFF923257D (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFFFA0EAA48 (ntdll): (filename not available): RtlUserThreadStart
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio log (AudioEngine.cpp:1198): Loading bank H:\SteamLibrary\steamapps\common\assettocorsa\extension\lua\fireworks\holidays\extra_fireworks.bank
I've tried several solutions such as verifying the game files integrity via Steam, updating audio drivers, and reinstalling the game in a different folder while deleting the folders in Documents and AppData, but to no avail.
Interestingly, the simulator works fine when launched through the original launcher.
Has anyone encountered a similar issue and found a solution? I'd appreciate any advice or suggestions on how to resolve this problem so I can get back to enjoying Assetto Corsa worry-free.
Thanks in advance for your help!