The first hotfix for ‘Patch 3’ undoes some of the force feedback changes following driver rebuttals.
The third significant update for Le Mans Ultimate in its early access phase arrived earlier this week, and two days later a hotfix has arrived.
Among the changes, the removal of a crash when using Thrustmaster sim racing equipment, an error that meant lap times were not recorded in the race results file and the damage pit menu not displaying when it should have reportedly been zapped.
An exploit at the Sebring track related to lap times and an errant advert and Monza have also been addressed.
But perhaps more pertinently, the force feedback tweaks continue.
The stated aim of Patch 3 was to ‘standardise’ force feedback strength across different cars and classes – but as we witnessed with your feedback under the news article, several users were a little less than enamoured by these changes, making some cars feel too ‘light’.
There was even a vociferous debate concerning how to calculate percentages.
The most driven car in the sim, the LMP2 Oreca, plus the entire GTE class have now received an increase in base-level FFB boost.
"Reverting changes made in Patch 3 for FFB Levels too low on LMP2 and GTE," reads the update.
The full changelog is below. But now, the key question is, how are you finding the FFB post Patch 3 Hotfix 1? Let us know in the comments below, or on X: @OverTake_gg.
The third significant update for Le Mans Ultimate in its early access phase arrived earlier this week, and two days later a hotfix has arrived.
Among the changes, the removal of a crash when using Thrustmaster sim racing equipment, an error that meant lap times were not recorded in the race results file and the damage pit menu not displaying when it should have reportedly been zapped.
An exploit at the Sebring track related to lap times and an errant advert and Monza have also been addressed.
But perhaps more pertinently, the force feedback tweaks continue.
The stated aim of Patch 3 was to ‘standardise’ force feedback strength across different cars and classes – but as we witnessed with your feedback under the news article, several users were a little less than enamoured by these changes, making some cars feel too ‘light’.
There was even a vociferous debate concerning how to calculate percentages.
The most driven car in the sim, the LMP2 Oreca, plus the entire GTE class have now received an increase in base-level FFB boost.
"Reverting changes made in Patch 3 for FFB Levels too low on LMP2 and GTE," reads the update.
The full changelog is below. But now, the key question is, how are you finding the FFB post Patch 3 Hotfix 1? Let us know in the comments below, or on X: @OverTake_gg.
Le Mans Ultimate Patch 3, Hotfix 1 changelog
- Fixed Crashes on exiting the game, caused by Thrustmaster & Changing video driver to another monitor
- Fixed repair damage pit menu option not always showing
- Fixed laptimes not recording in race results file
- Force Feedback (FFB)
- FFB improvements to prevent cutting out intermittently mid corners.
- Added logging to help investigate further issues
- Reverting changes made in Patch 3 for FFB Levels too low on LMP2 and GTE
- Aston Martin Vantage GTE
- Corvette C8R GTE
- Ferrari 488 GTE
- Oreca 07 LMP2
- Porsche 911 RSR GTE
- Sebring International Raceway
- Rolled back ability to start timed laps straight out of the pits due to race exploit.
- Autodromo Nazionale Monza
- Fixed advertising material error on concrete wall at pit entrance