Competitive Ai racing line for Miami F1 2022 2.1 by Pyyer. Thanks to him and this beautiful track, I now made my own fast_lane.ai and included the other ai files untouched (pit_lane.ai, ect) in case you drop the whole folder) Just the Fast_Lane file is changed.
Works great with multiple cars including F1, Tatuus, GT cars and factory cars that I tested.
I noticed it also makes AI more racy during races.
I did not went too much on the kerbs in corners 4-5-6 to avoid anomalities by AI. Same principle in corners 9 and 10 to not go too close to the walls as in a previous test they would hit it.
Since this is my first upload here, give me some feedback to make sure your files work the same as me in my version of the game.
Works great with multiple cars including F1, Tatuus, GT cars and factory cars that I tested.
I noticed it also makes AI more racy during races.
I did not went too much on the kerbs in corners 4-5-6 to avoid anomalities by AI. Same principle in corners 9 and 10 to not go too close to the walls as in a previous test they would hit it.
Since this is my first upload here, give me some feedback to make sure your files work the same as me in my version of the game.