Youtube: Alonso playing Assetto Corsa!

@Ho3n3r

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There you go :)
 
Build by Cruden. The more advanced pro version of one of the most underestimated games we host on RaceDepartment: RACER http://www.racedepartment.com/forums/racer.117/

Free game, give it a try.

Can also be rFactor Pro or the Evotek Simulator.
An advanced version of that but it's totally different, all these high end simulations use some kind of real time generated physics using matlab simulink! something we can't dream of on sim games, since it uses fancy technology and require masses of computing resources

http://www.mathworks.com/help/physmod/sdl/drive/modeling-and-simulating-a-complete-car.html
 
An advanced version of that but it's totally different, all these high end simulations use some kind of real time generated physics using matlab simulink! something we can't dream of on sim games, since it uses fancy technology and require masses of computing resources
http://www.mathworks.com/help/physmod/sdl/drive/modeling-and-simulating-a-complete-car.html
interesting.
latest i7 processors are incredibly powerful - couldn't they handle that?
I see on the rfactor pro website that it is possible to run the software with a workstation, wheel and pedals; i.e. the expensive full-motion equipment isn't mandatory.
what kind of basic workstation would be able to run it?
 
Honestly, i am not very knowledgeable in this ... but, i believe tyres calculations, for example, are based on some finite elements model, that is way more accurate than any simplified model used in sims (pacejka or so), and i believe, it's the same for other physics aspects.

So, i guess even if you are able to run this on a i7, you wouldn't be able to run full grids with it, i mean one car on the track would drain all computing resources. But again i am not an expert!
 
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