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Yet More DAKAR 18 Previews Show Various Different Racing Classes

Dakar 18 Cover.jpg

With DAKAR 18 still under development and appearing to have captured the sim racing public imagination, we share some more images from the WIP racing title.

Due to feature one of the "biggest open worlds ever made in a racing game" and many of the official riders and drivers of the 2018 Dakar rally, Bigmoon Entertainment and Deep Silver/Koch Media having taken on a considerable challenge as they look to recreate one of the toughest racing challenges in modern motorsport.

So what vehicles are expected to feature in the new game? According to the official media release, Dakar 18 will consist of many official teams and pilots from the Cars, Trucks, Bikes, Quads and SxS categories of racing, with accurately recreated visuals and representations of the racers and riders of the series.

So, let's take a quick look at some of the machines coming to Dakar 18:

Cars
DAKAR18_Mini_Front.jpg

Dakar 18 Mini.jpg

DAKAR18_Peugeot_02.jpg


Trucks
DAKAR18_Tatra_01.jpg


Bikes
DAKAR18_Honda_Brabec_01.jpg

DAKAR18_Honda_Brabec_02.jpg


Quads
TrailerScreenshot_Alexis_01.jpg


SxS
Dakar 18 article.jpg


In case you missed it, you still have a chance to submit interview questions to the developers of DAKAR '18 by checking out the link HERE.

Want to share with the community your wishes for the new game? Submit your wishes on our Wish List thread!

DAKAR 18 is scheduled to release 2018 for Xbox One, PlayStation 4 and PC.

To keep in touch with all the latest news from this simulation, and to share the excitement with your fellow fans of the great event, be sure to check out the brand new Dakar 18 sub forum right here at RaceDepartment.com!

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Looking forward to checking out DAKAR 18 once it releases later this year? What are you most anticipating about the title? Let us know in the comments section below!
 
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RaceDepartment Editor-in-Chief, occasional YouTuber, commentator and broadcaster, with a passion for motorsport on both the real and virtual racetrack.

CC

9000RPM
Premium
Apr 27, 2013
9,454
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Well the graphics look really impressive I must say :D
 
Mar 14, 2011
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The question is how will it look when the cars move. PC2 has nice graphics when it's static, but not really nice when the cars move.

Edit: I don't know how many times I have to say it, if you DISAGREE, contribute. This is a forum. Forums are for discussion. I like discussions, that's why I am here. And that's why I wrote this statement, which is my opinion, and I seriously think it looks all washed out and dirty when it's dynamic and I prefer clean graphics.

Good static shots don't always imply good dynamic graphics (where "good" is personal preference to some extent).
 
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delpinsky

250RPM
May 23, 2009
453
360
Well the graphics look really impressive I must say :D
Indeed!
They could be some shots in "Photo Mode", so the landscape and terrain are probably real, anyway I hope the in-game graphics stays very close to these shots.
As also @Charmin wrote, a Dirt Rally kind of physics would be nice. It's nowhere possible to dream about a sim, but decent physics would be more than welcome.
 
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ZePheR

10RPM
Apr 25, 2017
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Looks awesome, i would prefer a Dirt 3 kinda style (Physics).
Obviously a sim is the best option, but the success of the game depends a lot of "normal" ppl, imagine get a super sim like SpinTires (kinda), pressing x in your controller like crazy spining your tire and get stuck in the mud, no one would buy a Dakar game again if that the case.
It's easier for the developers to take the arcade-ish way first, just like Dirt, the next Dakar game could we a little more realistic and so on for the next games...By now i just want a good Dakar game, and please no sand with concrete like superfice.
 

Durge Driven

1000RPM
Jun 17, 2017
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Anyone thinks this will have real physics is kidding themselves because if it was the developer would already be raving about it

......captured the sim racing public imagination
what a crock
 

gamer19

2000RPM
Aug 28, 2012
2,372
787
Richard Burns Rally physics, plz
Yes, I'm sure they will follow your advice. :D
And sell like 20% of the copies they would sell with some more ...relaxed physics. I'm not saying that I'm happy about it, just... being realistic. That and the eye candy, a today's formula for success.
 

FJBH10

100RPM
Jan 20, 2014
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How do you guys think they'll do the navigation? Will it just be a kinda 'follow the arrow' thing or will you have to navigate your way around, especially the bikes and quads where you are solo.
 

Charmin

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Aug 14, 2013
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How do you guys think they'll do the navigation? Will it just be a kinda 'follow the arrow' thing or will you have to navigate your way around, especially the bikes and quads where you are solo.
I hope it will be a little bit more realstic, i would like to have that you can see the finish far away but you have to find the right way by yourself (maybe this could be like a "realstic" mode). Forza Horizon had something that i liked.
You had to choose the best way.
 

apex11

@Simberia
Sep 29, 2016
1,439
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What 'screen' shots do tell us is they understand colour palette. If they can at least nail something close to that then they are on to something.
Games do tend to verge onto the side of cartoon colours far too much.
 

north

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Aug 2, 2007
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How do you guys think they'll do the navigation? Will it just be a kinda 'follow the arrow' thing or will you have to navigate your way around, especially the bikes and quads where you are solo.
From an interview with the devs:
Following the real Dakar Rally rules, the players will have to select a real “Dakar 18” avatar pilot, receiving a “Road Book” in the beginning of each stage and race. The goal is not only to drive the vehicle from point “A” to “B”, but you need to read the road book and find each waypoint that will lead to the goal of the stage. That is not an easy task because not every patch of terrain is easy to overcome.

Edit: https://www.lemagsportauto.com/dakar-18-entretien-exclusif-avec-le-ceo-de-bigmoon-studios/29353/ (scroll down for english version)
 
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