Xpacker and cross sections tool

gegewrc

75RPM
Mar 19, 2009
97
1
This tool is really powerfull for creating shape templates but I got a problem. Is it possible after creating a shape and putting some textures in the xpacker to have a look on it (without packing it and using it in BTB)? Having no look at it is especially annoying for material position and resolution.


http://www.hiboox.fr/go/images/jeu-video/btb1,d6c7ae4ee7904ff540995495dd96f2fa.jpg.html


A solution to this problem would be to create in BTB shapes and material positions and to save the cross section in order to export it in the xpacker? Is it possible?

Cheers,

Gégé
 

MaxAttack

25RPM
Aug 1, 2009
26
0
I wish I could help mate, but i have never used it. It looks interesting though. Is that the shape you are using?
Hopefully some one will help.
 

Emery

2000RPM
Jun 6, 2009
2,202
827
A solution to this problem would be to create in BTB shapes and material positions and to save the cross section in order to export it in the xpacker? Is it possible?
I don't see a way to save it.

XPacker doesn't really save the texture to the cross-section anyways (or at least I couldn't figure it out). So you'd pick a cross-section and apply the desired texture anyways.
 

gegewrc

75RPM
Mar 19, 2009
97
1
Thanks for answers.
If you load textures and apply them to you cross section in the xpacker, then, save your xpack and you'll get evrything in BTB (section+materials). The problem is that in the xpacker, you don't see your the textures you apply so it's easier to apply it in BTB and to copy-paste the shape+material .