MGP16 Wish-list ( Future letter to Milestone ) +Updates!!

Hi guys it is simple ...
Just use your anger and love to MotoGP world and post your ideas down below and i will post them in this ...

How REAL MotoGP game should look ?


Features

· Career including ALL classes ( RedBull Rookies Cup, Moto3, Moto2 and MotoGP )

· Character creator (physical measures and fitness, faces – even presets)

· Career including rider´s desicion ( Interviews and good or bad answers )

· Season based on game´ release ( in 2017 game could be 2017 season only )

· GOOD GAME with one season only means that developers could release just updates with additional seasons..

· More updates with equipments, rider´s skills, track updates and bug fixes

· Depends on real life there could be some challenges ( 2016 KTM challenge – Just try your best time on circuit with future MotoGP bike and due to this you could improve your skills or raise up your level of popularity )

· Game physics should be more challenging, more levels

The game is too easy

Graphics

· Bigger resolution of textures

· Better engine e.g. Unreal 4

· 1:1 measures of riders, bikes and tracks (Lap times depends also on measurements of circuits)

· Differences between riders (Physical- Baz is not as small as Pedrosa)

· Real- rider´faces and bodies (Crutchlow is stronger than Rabat for example )

· Better quality of circuits ( hills, more trees, better grass)

· More skids on the tarmac during sessions

Gameplay

· Free Practice times as real as in reality (Combined times)

· Real tyre options (WET,INTER,DRY)

· Real Tyre compound (Hard, Medium, Soft)

· During race options (Pit stop, Tire option to next stop, Load setup for next stop, exit race)

· Manufacter´diferences (Ducati stronger on straught, Honda better in corners)

· Testing during season

· Testing some individual parts (Exhaust, Frame)

· Due to testing you can choose which part you want to use to next race (Old X new)

· Due to testing your releationship with manufacture could raise up

· Choosing different manufacters of parts (Nissin x Brembo, Akrapovic X Leo Vince )

· Rider´fitness and feel on bike

· Injuries

·
· Better falls

· WUP lap before race start ( If you fall or crash you will start from pit e.g )

· Track conditions ( Rain+Sun = Differences in conditions of each part of the track)

· Spline + drag coefficient

· More people on grid ( Mechanics, Grid girls, journalists )

· Decisions on grid (Changing tires )

· LIFE in paddock ( NO COMMENT )

· Mechanical failures ( Just use your fantasies )

· Better rain

· More weather options

· More flags ( MotoGP has a lot of flags of rules )

· Better fans ( There are even 200 thousand of fans and not all look like Valentino Rossi super fan )

· Crew options ( due to your last team you could choose your mechanics to your future or present team , you could make a mistake or not )

· Podium ceremonies

· More different celebrations after the race (Seeing the SAME celebration after each and every race is "slightly" boring)

· Optional training in career mode (e.g. you can select yourself whether you want to spend every day between the races on dirt track or practising with different road bikes, for which Milestone has a lot of licenses as we know)

· a visual damage model - make parts fall off after a heavy crash

· Rider changes - please! I know it's a licensing issue, but I'd LOVE to see riders move up through the ranks as my career progresses - it's just not realistic to see the same riders win Moto2 and Moto3 over and over again

· Flags that actually matter (even AI don't heed to a yellow flag)

· AI that acknowledge the players location

· serious response for making physical contact between two bikes (both in physics and potential penalties)

· better collision models to go with this (sometimes the CM on a bike is almost a foot outside the actual bikes model)

· manufacturer dominance at tracks ( Ducati being strong at Losail & RBR, Honda being strong at Sachsenring & COTA etc)

· Limited tyre allocation for a race weekend

· tyre wear affects AI (no more running the whole race on soft tyres)

· Pitboards

· Rider stance in the team (if you prove yourself as the #1 rider you're more likely to get access to new parts and upgrades earlier, steer development of next years bike more towards your riding style)

Serious crashes

· better crash physics in general (it feels too much like numbers being calculated than actually physics throwing you off the bike)

· risk of the bike cutting out/being too damaged to continue

· A highspeed crash has a good chance of completely totaling the bike

· no more simple respawning (the rider has to get up and run to the bike and get it going out of the gravel trap, even the old SBK games had this)


MILESTONE, YOU HAVE A LICENSE SO
USE IT….



Post your comments and IDEAS down below and i will update this wish-list.
 
Last edited:
Ok.. i found it but keep this thread for suggestions only... although very thank you for this information although i don´t understand the article..

Merito della revisione dei processi produttivi, che l’anno prossimo vedranno l’adozione del famoso Unreal Engine con risultati preliminari definiti "stupendi" dai diretti interessati.
this is the part that speaks about unreal engine,the entire article speaks about seb rally evo and the realism of the videogame of rally in their terms not mine however! ahahaha
so they say that next year coming the unreal engine?,but they needs some new quality heads not graphic engines
 
Merito della revisione dei processi produttivi, che l’anno prossimo vedranno l’adozione del famoso Unreal Engine con risultati preliminari definiti "stupendi" dai diretti interessati.
this is the part that speaks about unreal engine,the entire article speaks about seb rally evo and the realism of the videogame of rally in their terms not mine however! ahahaha
so they say that next year coming the unreal engine?,but they needs some new quality heads not graphic engines
Hi, have you considered taking your time to read the rules and recognize that this is an English-only forum?
 
To be honest it's a way to big wishlist, a lot of requests are not intended to solve actual problem of the series or are not enought precise to send an official request to Milestone.

These in particular:
Game physics should be more challenging, more levels
The game is too easy
Differences between riders (Physical- Baz is not as small as Pedrosa)
Real- rider´faces and bodies (Crutchlow is stronger than Rabat for example )
More skids on the tarmac during sessions
Real Tyre compound (Hard, Medium, Soft)
and so on..

And this is my wishlist:
GRAPHICS
  • New engine
  • More accurate sounds
  • Reworked tracks models
  • Real TV cameras
GAMEPLAY
  • Fine-tuned AI for each track (spline, corner speed, lap times, tyre choice)
  • Grip of the tarmac evolving throught the weekend
  • Dynamic wheather (flag to flag races)
  • Lowsides, highsides, crashes
CAREER
  • Other riders change team
  • Injuries
  • Tests (I mean real tests)
 
To be honest it's a way to big wishlist, a lot of requests are not intended to solve actual problem of the series or are not enought precise to send an official request to Milestone.

These in particular:
Game physics should be more challenging, more levels
The game is too easy
Differences between riders (Physical- Baz is not as small as Pedrosa)
Real- rider´faces and bodies (Crutchlow is stronger than Rabat for example )
More skids on the tarmac during sessions
Real Tyre compound (Hard, Medium, Soft)
and so on..

And this is my wishlist:
GRAPHICS
  • New engine
  • More accurate sounds
  • Reworked tracks models
  • Real TV cameras
GAMEPLAY
  • Fine-tuned AI for each track (spline, corner speed, lap times, tyre choice)
  • Grip of the tarmac evolving throught the weekend
  • Dynamic wheather (flag to flag races)
  • Lowsides, highsides, crashes
CAREER
  • Other riders change team
  • Injuries
  • Tests (I mean real tests)

Yeah.. Thanks mate for your entering... Wish list should be massive because Milestone then could react somehow.. I think if they added 10% of our wished features it would be awesome..
 
Ok.. I did it ..
I sent a document of these wishes and requests to Milestone support site ( bad section maybe but ok )
You can download it and also sent it to them .. It could be awesome if there were more people than just me.. Just dont be afraid and send it to them.. Write anything to description and add document as attachment.. Thats all
 

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Ok.. I did it ..
I sent a document of these wishes and requests to Milestone support site ( bad section maybe but ok )
You can download it and also sent it to them .. It could be awesome if there were more people than just me.. Just dont be afraid and send it to them.. Write anything to description and add document as attachment.. Thats all
Fingers crossed... If they improve on just one or two of these for MotoGP 17, then we have achieved something.
 
Wish.jpg


I am glad Milestone replied early.. As we all expected they said " Thanks" etc... (developers language :D ) But I am quite happy they replied ...

Please if you sent them the document as well reply me in this thread that i can know how many people are interrested in this idea.. I might be naive but I wish we will change their ( Milestone ) minds..
 
These are my points:
  • Real lap times:in real life it's impossibile to do 1:42 at Mugello or under 1:20 ad Sachsenring. Our rider may be slower.
  • Fuel: I want a feature similar to Namco MotoGP 3 where you can select the fuel level.
  • Two strokes fix: a 500cc can't go at 320 km/h. Their max speed was about 310 on Catalunya straight. 500cc didn't have TCS.
  • Trophies exposure like SBK X.
  • If riders are involved in a bad crash they can't rejoin race.
  • Smoke on slideways when you ride a bike antecedent 2008.
  • You can use a number even if it's taken in another class:I can't use 64, but nobody use it in MotoGP.
  • MotoGP story: 15 years of MotoGP since its creation. They've a lot of 3d models, they have to do only retextures and they can obtain a lot of teams. In 2002 all bikes are free, but you have reach some objectives to unlock next year bikes. Ex:in 2002 you must finish at least 3rd to unlock 2003 Repsol Honda.
  • Better and different 3d models: Milestone has the bad habit to copy models. Ex:all RC211V are too similar. 2006 Hayden's RCV is too similar to 2003 model. It has a rounded fairing and a different tail, but in real life it war a completely different model.
 

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Real life rules with relative flags and lights.
 

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There are also some confrontations beetween Namco, Milestone and real life motorbikes.
 

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Wrong models
 

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Also some tracks errors
 

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THE LETTER MUST BE SENT BEFORE DECEMBER. THEY TAKE ALL RIGHTS BEFORE THE NEXT YEAR AND NEXT SEASON START. They can't modify models and tracks after they've taken measurements. They've to respect them.
 

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I dont think its been said, but id add

- ghosts in time attack
and when playing other years like in 2002, id change the general racing atmosphere to make it look more classic maybe...
 

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