Tracks [WIP] Daytona

Discussion in 'Assetto Corsa Modding Discussions' started by Cruise83, Aug 25, 2016.

  1. Cruise83

    Cruise83

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    Hi there, im working on a scetch-build-version of the Daytona Speedway with 3 Layouts (Oval, Roadcourse, Moto) and 30 pits.
    Roadmesh is finished (textures are not final) and i startet tu build the buildings and other objects.
    I think, version 0,1 can be released in a few days.

    Here some first screenshots:

    Screenshot 2016-08-23 19.27.44.jpg
    wScreenshot 2016-03-09 09.39.08.jpg wScreenshot 2016-05-16 22.03.59.jpg wScreenshot 2016-08-21 17.40.30.jpg
     
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  2. DutchDevil79

    DutchDevil79
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    Owh cool, will be great to finally have a proper Daytona. Good luck
     
  3. Andreas Knöpke

    Andreas Knöpke
    Let's drive side by side! Premium

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    Awesome! :thumbsup:
     
  4. speedrcr

    speedrcr

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    Looks good so far!! Looking forward to it.
     
  5. Joseph Maxx

    Joseph Maxx

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    That's amazing news! The lack of proper oval tracks is one of AC's weak points IMO, this will be one of my most anticipated mods of the year.

    If you run into issues there are plenty of helpful and experienced track builders in the community (LilSky and Rigel come to mind) so you'll have lots of support.

    Best of luck!
     
  6. bob76

    bob76

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    cool
     
  7. Rodger Davies

    Rodger Davies

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    Wow, nice one! I don't have a huge amount of interest in the oval but the infield course is an endurance classic. I need to find the Moto layout, didn't know there was one!
     
  8. Terra21

    Terra21
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    The road course always makes for some great racing.Excellent to see this being done thank you:thumbsup:.
     
  9. Cruise83

    Cruise83

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    Thanks for your responses!
    If anybody whants to check in in this project, you will be welcome.
    At the moment, i tryout some different textures and shaders for the road and grassmesh.
    If this are done, i think i can release a first version for testing. :)

    @ Roger Davis,
    here you can find the different Layouts:
    (source: Wikipedia)
    Roadcourse:

    [​IMG]
    Moto:
    [​IMG]
     
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  10. Rodger Davies

    Rodger Davies

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    Thanks, I didn't even know that Moto layout existed! Will be interested to try that out.
     
  11. Cruise83

    Cruise83

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    Litle update:
    I worked at the road-shaders of the oval-mesh and placed some objects.
    Has anybody else the same problem that the Ks-editor shows only black-white since the last Update?
     
  12. LilSki

    LilSki
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    Go to utilities and data editor to set your defaults.
     
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  13. unseen

    unseen

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    Always loved the road course at daytona, so this is most welcome. Should the earlier configuration bypassing the last chicane be included near final release time, that would be a nice bonus.

    Certainly looks good so far :)
     
  14. Cruise83

    Cruise83

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    First preview ;)
     
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  15. LilSki

    LilSki
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    No offense but looks like you are driving on a pool table.
     
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  16. Terra21

    Terra21
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    the banking is way off pretty sure daytona banks are a lot bigger than that
     
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  17. Cruise83

    Cruise83

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    bigger, are you shure?
    Ive got 31degrees.
     
  18. LilSki

    LilSki
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    Banking is fine. It's the lack of any physical road detail and harsh banking transitions that are most troubling.
     
  19. Ben O'Bro

    Ben O'Bro
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    Well it's a first preview ;)
    And it seems like a pretty good start to me.
    Looking forward to it!
     
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  20. LilSki

    LilSki
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    Yeah that is true.
     
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