Tracks weird shader problem

MohdTN

25RPM
Original poster
Dec 8, 2017
44
108
24
Hey guys

I'm having weird reflection In the road

that's the only road that have the blue reflection
Is't from the object it self or what ?

and is there any limit to how many polygon In total ?
because I can't go over 3.2M without crashing KsEditor

I know the limit for the meshes Is 65536 vertex
 

Stereo

3000RPM
Dec 22, 2009
3,895
5,386
How big is your geometry? It looks like it's fog or something but that would only happen if the faces are like, 400m long each.

I think there's a kseditor with 64 bit support to do more faces but other than that you can just load multiple kn5s per track and it's fine. About 1.5-2 is the normal total amount for a race circuit though.
 

Ben O'Bro

Sevener
Premium
Aug 3, 2016
1,506
3,862
35
how about smoothing group ?
and couple vertices that are not welded or something
 

MohdTN

25RPM
Original poster
Dec 8, 2017
44
108
24
How big is your geometry? It looks like it's fog or something but that would only happen if the faces are like, 400m long each.
I think it's over 400m , if that was the problem it's easy to fix
but it's only visible when sun In front of you so I don't think it's fog what causing that