Wagnum's Graphics Mod

Misc Wagnum's Graphics Mod Final (I promise! ;)

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Odd. Should be just a case of replacing the dxgi.dll and .ini files and using the wagnum.ini instead of the gbW one. Try deleting the existing .log file, replacing the reshade-shaders folder with mine and maybe the gbW_reshade.ini file to see if it helps? Ive been swapping them back and forth without an issue... Might be that i'm using an older/newer version of Reshade so the something in the Reshade folder needs changing for it to become active...
and i see you're still using reshade 3.0.6. I was using 3.0.8 before
 
how does this work with GBW ??? i have installed that mod and use with content manager...what do i need to do with this ?? i'm confused !!
Ive updated the download so you just have to drop the contents into the root folder. Have included a text file just to confirm all the details so redownload if you want to givce it a try
 
i dont understand...iots not veary beautiful,,, this is light cloud second heavycloud and last light cloud
20171001142952_1.jpg
20171001143128_1.jpg
20171001142805_2.jpg
 
look mid clear... ttl filter and gbwttl filter....i dont understand why is so brightView attachment 214652 View attachment 214653
The gbwTTL filter is adapted to another graphic mod "gbW". So if you haven't installed it and if you don't use "gbW" then you should not use this filter for wagnums base mod. I tried the gbwTTL filter and it works quiet well with gbW and it will bring the look of wagnums mod to gbW.
 

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