Virtua LM Cars to rFactor 2!

Discussion in 'rFactor 2' started by rvieira, Dec 6, 2018.

  1. rvieira

    rvieira

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    Dear mates,

    After the permission, we are working on the conversion of some old cars from Virtua LM to rfactor2! We still have a lot of work to do, starting with DX11 compatibility! We have working on Jaguar XJR-12, porting all stuffs to rfactor 2. Following we'll have other cars from that package, such as XJR-14,Porsche Kremer, Brun C91, and so on! We are planing also to convert some IMSA cars, such as Nissan R92CP and Toyota Eagle MkIII.

    We made some improvements on skins and models, and we hope we can share a primary version to you soon!


    20181204195017_1.jpg 20181204194859_1.jpg 20181204195238_1.jpg 20181201022003_1.jpg
    You can see the video of Beta 0.46 here:
     

    Attached Files:

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  2. robrace1

    robrace1

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    Fanastic rvieira!
    These Group C cars such as the Jaquar XJR12 are true racing vehicles from a era which I believe was forcibly brought to a premature close due to it's popularity over and above F1!

    Racing these in rF2 at the old le Mans circuit will give everyone, young and old an idea what it is like to travel at 360km/h down the Mulsanne.....

    Thank You for making it now possible!
     
  3. MPortnoy

    MPortnoy

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    Great news!
    Will be looking forward to it. :)
     
  4. Highlandwalker

    Highlandwalker

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    Really great to hear this.
    Would be really nice if they work in conjunction with the MAK-CORP group C cars as well.
    A big thankyou to all modders out there, it's what keeps RF2 enjoyable and interesting.
     
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  5. rvieira

    rvieira

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    Hi Guys, thanks for your support!
    Yes robrace1, I'm a great support of Group C cars, I love that era!!
    MPorttnoy, we have to work hard, around 10 cars to convert at all!
    Highlandwalker, to work with MAK-CORP we would work on BOP! Anyway, it's a good idea at all!
     
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  6. dreamer al

    dreamer al

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    Wooohooooooooooo!!!. Great news. Will be watching closely :D;)
     
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  7. rvieira

    rvieira

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    Thanks dreamer!!!
    New updates, Nismo R 91-CP and Toyota 90C-V in version 0.3 and 0.1

    20181206175740_1.jpg 20181206175556_1.jpg 20181209202739_1.jpg 20181209200740_1.jpg
     
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  8. Highlandwalker

    Highlandwalker

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  9. Mauro01

    Mauro01

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    oh my god!
    it's a dream

    thanks :)
     
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  10. Karstenve

    Karstenve

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    Is this going to be posted on the Steam Workshop or just on RaceDepartment?
     
  11. rvieira

    rvieira

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    We're
    not sure right now!
     
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  12. GPL

    GPL

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    @rvieira do you need help with finding car specs and other details? Apex Modding mentioned an interest in doing a Group C mod and they should be able to help find numbers. mclarenf1papa from these forums should also have data on a few of those. I am a massive fan of those cars, more from the mid and late 1980s before the rule changes and would volunteer to assist in that area as well as testing.

    For the development of the mod you should reach out to SlowMotion on the rF2 forums. He works with redapg and they could be key in the quality of this mod. Mak's Group C cars were nowhere near a good parameter for BoP but dbaldi seems to have continued working despite not having the group's support. Involving those three, especially the first two if they're interested and available, is the best recipe for quality.

    Best of luck :thumbsup:.
     
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  13. Karstenve

    Karstenve

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    Btw it looks awesome! Forgot to tell you :)
     
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  14. VaporOne

    VaporOne

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    Any plan to add from the latest mod too? I meam the mod from rfactor.. quilty of the models and textures are way better amd the port shouldnt bw too hard..
     
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  15. GPL

    GPL

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    They are completely different periods. They already have their hands full to greatly rework the models and redo the textures at 2 or 4 times the original resolution.
     
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  16. rvieira

    rvieira

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    Hi GPL, thanks for your message! I'll looking for them! We are planning to create a rational BOP to be used as a League Mod, but we are not concerned about physics right now! We are working on 3D Models, shaders and skins. I'll be great to share some information with mclarenf1papa, or Apex Modding, or even SlowMotion. Thank you!!

    The online tool of redapg is fantastic and we have used to convert one engine, to make the cars functional! We are keeping walking!!

    New captures from R91CP, still on LowRes skin!! 20181211210304_1.jpg 20181211210332_1.jpg
     
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  17. rvieira

    rvieira

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    Yeah!! you are completely right!
     
  18. Zuffenhausen Weiss

    Zuffenhausen Weiss

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    When you said Virtua LM, does that also include the 1976-86 cars and GTX5 that seemed to have sunk without trace (never knew what happened to it since I'm a late starter)

    On the positive side, it gives me a reason to stay in sim racing, let alone rF2, since I had considered quitting the hobby entirely
     
  19. rvieira

    rvieira

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    Hi Zuffenhausen, sorry for disappoint you, :( but at this moment we are only working on 90's Group C cars. It's a fantastic idea get that cars alive on rf2, however we have to talk to V-LM guys first!!

    Anyway, we have a lot of work for now, around 12 cars to convert, and I hope you don't quit before our release! We are really working to have a good mod at the end!

    Stay tunned!!
     
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  20. thepharcyde

    thepharcyde

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    Did Virtua LM also give you permission to DX 11 the hell out of Mid Ohio?
     
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