is that specular or gmotor rendering in BTB or material blending on road textures? or both? or something else?
edit: it looks like bump mapping in there too, so does BTB now do gmotor rendering?
Great news. I've been hoping for this one.. :clap:
Having done a lot of work with textures recently, to be able to see bump and spec, (and I'm assuming mult and add) will be a HUGE timesaver!