My little dream is to have European Truck champ. with my beloved Buggyra truck.
But I know.. that god damned licensing..
140622_nogaro_639a-700x466.jpg
 
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Hi everybody,
Is it possible to put rfactor's tracks into Formula Truck Simulator 2013?
If yes, how? When i add a rfactor track into the locations folder, the game doesn't recognize it.
Thanks for your help!
 
Has anyone compared the difference between

Shadow Updates="127" // Static shadow updates per frame (Shadow Updates * Sky Update Frames should exceed number of static shadows on track)
Sky Update Frames="8" // Frames between sky and light updates Change it to:


and

Shadow Updates="8" // Static shadow updates per frame (Shadow Updates * Sky Update Frames should exceed number of static shadows on track)
Sky Update Frames="150" // Frames between sky and light updates


in terms of frames-per-second, smoothness (stutters), and visual quality as well??...
 
If you disable shadows (fully off, not minimum), or leave shadows on (full, high, med, low) but disable time scaling (0x, or off, can't remember what it's called) this should get rid of the constant time-interval (ever second or two, whenever the shadows update) stutters.
 
Apologies hex I was changing the time scale weather.........the QUICK RaceTimeScale does indeed stop the stutter and thanks Spinelli as your post prompted me again to have a look at what hex had posted,
 
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Do you know a way of changing this LOD behaviour?

Yes you can increase the LOD multiplyer for any camera you want. I assume you are talking about your view from the drivers cockpit.

Look for this file "FTruck2013_Cams.cam" in "Formula Truck 2013\Gamedata\Vehicles\FTruck2013"

Code:
LocalCam=COCKPIT
{
  Fov=(50.000000, 50.000000)
  Clear=TRUE
  Color=(164, 218, 249)
  ClipPlanes=(0.075000, 500.000000)
  LODMultiplier=(1.000000)
  Size=(1.000000, 1.000000)
  Center=(0.500000, 0.500000)
  MipmapLODBias=(0.000000)
  Flags1=(0)
  Flags2=(0)
  RadiusLimits=(0.000000, 0.000000)
  OrientationRate=(999.000000, 999.000000, 999.000000)
  PositionOffset=(0.000000, -0.0, 0.0000)
  OrientationOffset=(0.00000, 0.000000, 0.000000)
  Radius=(0.000000)
}


Change LODMultiplier=(1.000000) to LODMultiplier=(2.000000)

Keep in mine you will take a performance hit but if you have the hardware it should be no problem.
 

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