Troubles loading 1.0.0.1 projects on Steam version

I'm trying to load projects of the old BTB 1.0.0.1 and is crashing almost always. I have an 1.0.0.1 in other PC and everything works well. But with this Steam version crashes in 2 PC's, any solution?
 
Well, Steam suggest that I should contact to Brendom in forums or some like that.

In my laptop I have both versions: 1.0.0.1 works fine, Steam version crash.

sshot-1.jpg
 
Are the tracks fairly recent. That is, made in v 1.0.0.1 and not v 0.4.2.3 and you have put them into the correct folder.

I don't have the Steam version so I don't know the folder setup.

Have you put the Xpacker folders into Steam as well as the project?
 
Yes, Steam creates a separate folder for tracks, but you can move it. Project folder are ok and xpack too.

For example I'm able to open a backup of Sakhir (2019Sakhir1), but if I want to open 2019Sakhir2 I have the problem and this text

Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
Error en la aplicación.
-2147024882 (E_OUTOFMEMORY)
en Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Device device, String srcFile, Int32 width, Int32 height, Int32 mipLevels, Usage usage, Format format, Pool pool, Filter filter, Filter mipFilter, Int32 colorKey, ImageInformation& srcInformation, PaletteEntry[]& palette)
en Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Device device, String srcFile, Int32 width, Int32 height, Int32 mipLevels, Usage usage, Format format, Pool pool, Filter filter, Filter mipFilter, Int32 colorKey, ImageInformation& srcInformation)
en BobsBits.BobsTexture.Load()
en BobsBits.BobsTextures.FindOrAdd(XPack XPack, String lsPath)
en BobsBits.BobsMaterial.LoadTexturesFromXPack(XPack XPack)
en BobsBits.Venue.d()
en BobsBits.Venue.LoadFromBinary(String ProjectFolder, String Filename, Boolean ForAnUndo, String& ErrorMessage)
en BobsTrackBuilder.frmMain.a(String A_0, String A_1, Boolean A_2)
en BobsTrackBuilder.frmMain.cd(Object A_0, EventArgs A_1)
en System.Windows.Forms.MenuItem.OnClick(EventArgs e)
en System.Windows.Forms.MenuItem.MenuItemData.Execute()
en System.Windows.Forms.Command.Invoke()
en System.Windows.Forms.Command.DispatchID(Int32 id)
en System.Windows.Forms.Control.WmCommand(Message& m)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ScrollableControl.WndProc(Message& m)
en System.Windows.Forms.ContainerControl.WndProc(Message& m)
en System.Windows.Forms.Form.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8937 (WinRelRS4.050727-8900)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BobsTrackBuilder
Versión del ensamblado: 1.0.0.2
Versión Win32: 1.0.0.2
Código base: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Bobs%20Track%20Builder%20Pro/BobsTrackBuilder.exe
----------------------------------------
BobsBits
Versión del ensamblado: 1.1.1.5
Versión Win32: 1.1.1.5
Código base: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Bobs%20Track%20Builder%20Pro/BobsBits.DLL
----------------------------------------
Microsoft.DirectX
Versión del ensamblado: 1.0.2902.0
Versión Win32: 5.04.00.2904
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8922 (WinRelRS4.050727-8900)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8938 (WinRelRS4.050727-8900)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8922 (WinRelRS4.050727-8900)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Xml
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8922 (WinRelRS4.050727-8900)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8937 (WinRelRS4.050727-8900)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Versión del ensamblado: 1.0.2902.0
Versión Win32: 9.05.132.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Versión del ensamblado: 1.0.2911.0
Versión Win32: 9.12.589.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.VisualC
Versión del ensamblado: 8.0.0.0
Versión Win32: 8.00.50727.9445
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
ICSharpCode.SharpZipLib
Versión del ensamblado: 0.85.5.452
Versión Win32: 0.85.5.452
Código base: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Bobs%20Track%20Builder%20Pro/ICSharpCode.SharpZipLib.DLL
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.8922 (WinRelRS4.050727-8900)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.

sshot-2.jpg
 
Yes, I can create a new one, save them, then load fine, I can use any xpack. I can modify 2019sakhir1 too. But only if I haven't a project opened, if not, crash too.

In any case I can't open a track if I have already opened a project, doesn't matter if is a new project or an older.

I should close BTB, open again and loads the project.

In dekstop PC and in the laptom I have the same troubles, even in the laptop by default are using the project folder from 1.0.0.1 version.
 
My apologies, I wasn't being clear with this previously:

- With a project opened I can't open anything other project
- With an 'empty' BTB, or after start the software, I can open 1.0.0.2 projects and some backups of 1.0.0.1. I guess because has less objects, so are less chances to crash
 

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