If it's for an online race there are two ways, both of which require a lot of co-operation from your drivers and are easy with voice comms.
1.) Prior to your race session run a qualy session in order to rig the grid. The best way is to get all drivers lined up prior to a timed lap in the desired grid order and travel around the timed lap at a steady pace as a procession. As each driver crosses the line to set a time, they call it out and the driver behind makes sure he goes over slightly slower. Takes about ten minutes and requires that your drivers don't mess about, cut track or otherwise compromise their time. Provided everyone knows what they have to do and use something like XD or other telemetry for the timing, comms is not essential to this process.
2.) Slightly easier way but dependant upon communication is to have the drivers connect in grid order. Once done, switch to warm up and the grid should be as you require. Again it can take around 10 minutes to get this all sorted and everyone in, in the right order.
There is no way to carry times over from a previous session ran during another "race weekend". By "race weekend" I mean the actual game sequence of Practice 1&2, Qualifying, Warm-up, Race 1 and Race 2.
Excuse my lack of Russian, it only goes as far as Vodka.