The point of ACC - pave the road for AC2 or additional racing class focused series....
"Different classes down the road", I think to have heard that being mentioned from the devs, so there's a good chance for that if the core game is successful, yes, but as far as a possible AC2, I think we will be out of luck. Getting Assetto Corsa the way it is, being open for modding, and featuring something like ~170 different cars with authentic handling characteristics, governed by a physics engine that can handle almost everything from 1950s F1 Maserati with a DeDion Axle, over ordinary road cars, to the high downforce race cars of today, well, not just simple handle them but quite accurately so, to make each car drive in a believable manner, that was an simply astonishing feat in my eyes, and I'm doubtful this will be done again.
Also towards the end of its development cycle, to maintain und update that fleet of cars, was said to have been quite a chore.
AC had a greater audience from the get go, thanks to the wider spread of cars, yet, in the early days, there have also been countless complaints of people for features not implemented and buggy net code, and what not. Only with time the general audience began to appreciate the vast scale of finesse AC offers with each car once you look beyond the surface, and today, more then 4 years after release, and like 5 years since early access, it rocks with up to 4k players on steam (in good part down to the great mods being released, it has to be said).
There is a similar happening in ACC. The game is in early access now, the devs have been open and honest about the path of the development, often explaining their decisions. This is fantastic if you're interested, but also creates a vulnerability that can be easily exposed. Once feature complete and with development finished, people will start to recognize to what level of detail these GT3 cars are being made, and how much attention has been payed to every aspect of the game.
Like with AC, the main attraction of ACC lies under the hood. It's the core driving experience. And like with AC, the devs are avoiding short cuts, but rather concentrate on meticulously and painstakingly working out the bugs, and refining the game until it is ready.
So in simple terms, the point of ACC is to become the ultimate reference for a GT3 class racing simulator
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