Do you have plan update all cars for CSP? Wipers,reverse lights and etc?Sure, but I don't like to delay things either, been doing the boring stuff like the low res cockpit, driver animations, sorting out the hierarchy, testing and more testing.
Still not happy with the driver animations 100% but I'm not wasting more time with that (there's always some kind of problem to fix when exporting, very frustrating. Looks good on max, crap in game).
I've decided to move on and start making the lods now that I have the cockpit out of the way, so I can sort out the details for the Carrera 4 and release them both.
I also have some updates for the ZR-1 readyI'm done with the C4 as well.
I meant the Carrera 4, but it's a true statement either way.
I'll do some zipping and uploading this evening, then.
Thanks! they were easier to do than I've thought they would be, found good reference pics on ebay and built textures from there.Those rear lights look fantastic!
I've extracted all non-circuit tracks from original NFS1 to obj files. I can upload them if it helps.I reckon EA should of done what Accolade did - release car and track packs. Yes technology/graphics improved, but NFS1 was the best.
p.s
Doing a bit of testing on City Segment 1... (I'm no A3DR haha)
I'm having to flatten the turns a bit as the cars can't go through as quick as what we're used to...
is the wheel small or the tire too big or it's just the perspective?
None of those have the same tires.is the wheel small or the tire too big or it's just the perspective?
That sounds marvellous. I've only been using RTB though. I'm willing a try it out.I've extracted all non-circuit tracks from original NFS1 to obj files. I can upload them if it helps.