Yep, that's what I tend to do. Makes the most sense, really.I would have thought tracks would be 'Year this mod is depicting' - that makes more sense to me.
depends how the texture is madeIs there anyway to edit the dash screen in the Z4 GT3? I changed the rev cap, and I've got the lights and bar all working, but I wanted to change the numbers on the rev counter to match the rev cap. Is there any way to do this?
hi, I'm try to find a different sound for the 106 tuned and found that the Toyota Celica GT is not bad (at least it sounds different) but it has the exhaust pops and bangs which I don't like much (not quite sure yet if I like them or not) but the question is, can I remove some of the sounds by deleting in the guid.txt some lines?
Documented here: https://github.com/ac-custom-shaders-patch/acc-extension-config/wiki/Cars-–-Audio-optionsthanks, also another guy told me on discord that is possible to silence the any sound via ext_config.ini (using CSP)
Damn, you really helped me a lot with that one! I managed to do it, and it works. Everything looks perfect. I can finally finish this paint! Thanks for your great tutorial!or if you still don't understand what do i mean above, i'll make a short tutorial document & a bit example for you
EDIT
here's the tutorial. if something bugs you don't hesitate to ask again
rearwing 488 GT3 tutorial.docx
drive.google.com
I tried using that one alone, but it ended up looking really bad. It almost looked like there was a glitch effect applied to it. I might give it another try whenever I paint the 488 GT3 again, but I feel like this car (or the livery) hates me.I use the EXTRA_Sponsors.dds for the Ferrari 488 GT3 Rear Wing. You can pull the AO and mapping from the Content Manager.
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