If you know the camera settings then in theory it should be easier to setup a camera in 3ds to match exactly.
Though usually you are not going to know those settings, which is why the tool Dan linked to is so helpful - it works out the fov etc based on a few key measurements. So say you know the tyre size and wheelbase/track. You plot your 4 tyres in the correct position and scale in the scene, and you already have a few places in the 3d space for 3ds to try and match to a photo.
And yes, once you have some cameras setup, sure, start building a model or spline. Keep it loose in the beginning, so you can tweak it to fit different angles, and always check as many angles as possible.
Bit like this
Hey Gary, those reference images, did you put them on a plane or as viewport background? Thanks!