Textures and Xpacks

Discussion in 'Bob's Track Builder' started by MaxVK, Nov 1, 2009.

  1. MaxVK

    MaxVK

    Messages:
    45
    Ratings:
    +0
    Iv not really started using the XPacker yet, but Iv had a look at it and I'm a bit confused about something:

    I have a series of textures that I want to use on scenery and perhaps walls. Is there a simple way to create an XPack for this, or do I need to include models and objects etc?

    Iv also noticed the Edit textures feature. Is this what I need to be doing instead? If this is the case, do I need permission from the creator of the XPack first?

    I am also planning an XPack of my own with a few models exported from Sketchup. The same question applies to this: Do I need to have models for all of the textures or can they be set to apply to certain objects (Scenery for example)

    I think Im getting a bit confused about this right now!

    Cheers

    MVK
     
  2. chub_pearson

    chub_pearson

    Messages:
    312
    Ratings:
    +2
    You can make an XPack just using textures. Create a new XPack, then under the Materials tab click on 'Add from Textures' bottom left to add whatever textures you want to use.
     
  3. James Capper

    James Capper

    Messages:
    157
    Ratings:
    +2
  4. MaxVK

    MaxVK

    Messages:
    45
    Ratings:
    +0
    Thanks Chub, thats what I needed!

    James: I saw it, I have it, I'm going to read it! :)

    Cheers all!

    MVK
     
  5. James Capper

    James Capper

    Messages:
    157
    Ratings:
    +2
    LOL