• Guest, RaceDepartment is now on Discord!  Join Here

Texture / Terrian noclipping issue

Rodrrico

10RPM
Jun 17, 2009
10
0
I have created a track and made all the terrain around the track, but whenever I choose a texture that is not 'default' to btb and open the track in rfactor the car simple falls through the ground. It does the same this if I change the road textures to anything other than the default. Can someone please help me as I am not very good at this clearly :(
 

R Soul

1000RPM
Apr 19, 2009
1,013
214
37
Or go to venue materials, find the problematic materials, and make sure something valid is selected for "rFactor material name", like roada, grass, grvl etc.
 
Mar 27, 2009
39
0
I've got the same problem with the textures from the new huge XPack, "Textures de janvier", the cars falls through the ground. In "Venue Materials", the rFactor name is correct. Is there a solution in BTB, or it's necessary to do something in 3DSimed ? And what ?