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TCR standing start procedure help

Apr 12, 2010
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Lately I have been enjoying doing quick 15 minutes offline races with the WTCR 2019 cars and I find them lots of fun. I had been doing fast rolling starts but for authenticity sake I switched to standing starts but I find it real hard to get a good jump off the line...

What is the optimal procedure for a good standing start in these front wheel drive cars?

I usually rev up to around 70% and hold the clutch fully down and select first gear... wait for the lights and then release the clutch slowly as i go to 100% throttle as soon as I feel traction.. but then i get lots of wheel spin.. so release the throttle and lose all momentum.. get bogged down and mess up the start.

Should I hold the clutch at around 20% or something for longer? Should i start with less throttle and dont give it full gas until i have enough speed?

help please!:D
 

Goffik

A legend in my own mind...
Staff member
Premium
Sep 28, 2009
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To expand slightly on Majuh's rather brief response, the WTCR cars use launch control in both real life and in R3E. A control for this isn't mapped by default, so go into your controls and map it to a button on your wheel.

On the grid, you press and hold the button and just put the pedal to the metal. As soon as the lights go out, release the button and your car will launch itself. No need to control the throttle (just continue flooring it) OR change gear... the system will do all that for you at the optimum times. And that's all there is to it.

The system remains in control until you release the throttle or touch the brake. At that point you drive normally.
 

Goffik

A legend in my own mind...
Staff member
Premium
Sep 28, 2009
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Yep.

I've been getting creamed at the starts since forever.
Funny thing is, when the WTCRs first came out I kept forgetting to use it. On most occasions my manual start was pretty much on par with the field, and on one occasion I went from 4th to the lead before T1. :O_o:
 

Lixma

10RPM
Jul 1, 2017
17
11
I had been getting progressively better at balancing the revs/wheel-spin during starts so it's somewhat disappointing to learn about the launch-control. And now I've tried it a few times it feels a bit 'gamey', even if it's realistic.
 

Goffik

A legend in my own mind...
Staff member
Premium
Sep 28, 2009
10,980
6,881
And now I've tried it a few times it feels a bit 'gamey', even if it's realistic.
I agree with you. But then I have the same opinion of pretty much any gimmick that affects the purity of the racing, such as DRS and the fangled power-boost stuff many classes have now. If it were up to me I'd bin it all.
 
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Apr 12, 2010
268
147
41
I agree with you. But then I have the same opinion of pretty much any gimmick that affects the purity of the racing, such as DRS and the fangled power-boost stuff many classes have now. If it were up to me I'd bin it all.
imagine in the near future when we are going to need to upgrade our wheels to DAS compatible pullout thingies :confused:
 
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