Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
Hi There,

I have used this very useful guide to try and create my own RFM section where I can put a copy of my custom skins for the V8's. I have created the RFM menus and that appears in game. I have saved it & the rfm text file as reiza76.tga & reiza76.rfm.

While my menu appears in the game, no cars appear (just the safety car). What I have done is copy all the shared files from the Stock V8 folder and then edited the vehcile class in the VEH file. The relevant parts from my My RFM file looks like this:

// Game/Season Info:
Mod Name = V8 Super Stock
Track Filter = StockV8
Vehicle Filter = OR: Reiza76
SafetyCar = CamaroSS_SC.veh
Matchmaker = match.reizastudios.com
Matchmaker TCP Port = 40001
Matchmaker UDP Port = 40002
Loading Bar Color = 13244190
Max Opponents = 30 // maximum opponents in practice/quick race/grand prix/championship
Min Championship Opponents = 5 // minimum opponents in championship only
// Seasons:
Season = Clio Series
{
FullSeasonName = Super Stock Championship
BaseCreditMult = 0.0
MinExperience = 0
EntryFee = 0
Vehicle Filter = |Reiza76
Max Opponents = 30

And the relevant part of the VEH fill looks like this:
Number=53
Team="A-S-H Racing"
PitGroup="Group17"
Driver="Paul Clarke"
Description="StockCar V8: Paul Clarke #53"
Engine="V8"
Manufacturer="StockCarV8"
Classes="reiza76"

FullTeamName="Asto Hayfi Racing"

Category="V8 Super Stock, Peugeot"

Thanks in advance for what I am sure will highlight what I am doing wrong!

Phil

Hi, I have te same problem, I try to made a rfm file for an mod (f1 1994) but only see the safety car, the original from the mod, but can´t see the car's

Any idea?

Cheers
 
Last edited:
Martin Vindis submitted a new resource:

Game Stock Car Launcher - Pick your favourite mod and set a few options before launching the GSC.

View attachment 82107

Now when we have so many great mods for GSC I found it tedious to scroll through all of them to find what I was looking for so I made this little launcher to make life easier.
It's actually a launcher for rFactor I made a while back with some modification to work with GSC.

I thought I share it. Hope anyone else finds it useful.

If you run in to any issues, please report them and I'll see what I can do.

---=== OBS ===---
Backup your PLR file before using this...

Read more about this resource...
 
A problem with it:

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei GSCL.Form1.setWheel()
bei GSCL.Form1.Form1_Load(Object sender, EventArgs e)
bei System.Windows.Forms.Form.OnLoad(EventArgs e)
bei System.Windows.Forms.Form.OnCreateControl()
bei System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bei System.Windows.Forms.Control.CreateControl()
bei System.Windows.Forms.Control.WmShowWindow(Message& m)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
bei System.Windows.Forms.ContainerControl.WndProc(Message& m)
bei System.Windows.Forms.Form.WmShowWindow(Message& m)
bei System.Windows.Forms.Form.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.18063 built by: FX45RTMGDR.
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
----------------------------------------
GSCL
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///X:/Steam/SteamApps/common/Stock%20Car%20Extreme/GSCL.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.18047 built by: FX45RTMGDR.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System.Drawing
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.18021 built by: FX45RTMGDR.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.34238 built by: FX452RTMGDR.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Xml
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.34234 built by: FX452RTMGDR.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
System.Management
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.17929 built by: FX45RTMREL.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll.
----------------------------------------
mscorlib.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.17929 built by: FX45RTMREL.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.0.30319.17929 built by: FX45RTMREL.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
 
Last edited:
Cant get GID plugin and Sweetfx to work together either.

1) which d3d9.dll needs to stay that name, which one gets renamed..?
2) In the GIDplugin.cfg file I have to refer to one of these d3d9.dll files, I dont get it to work unfortunately. Which one should be referred to here? example "[GENERAL]
OriginalD3D9Dll =d3d9_sweetfx.dll" assuming I renamed the sweetfx d3d9.dll file.
3) in the sweetfx_settings file, I have at the bottom #define external_d3d9_wrapper = d3d9_????.dll.
To which file should this refer? I have tried combinations and it wont work for me.


help much appreciated
 
Looks good, thanks for bringing it to GSCE.
Could you please advise me, is there any good free software that I can use to get started learning C ?
I'd like to try making my own simple 'career' or season type programs.

Edit: never mind, I've downloaded codeblocks :)
 
Last edited:
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