heya folks...
im at a loss, how on earth do you change the position of the sun when opening the track in rfactor??
ive played around with the .scn file (not honestly knowing what i was doing, but just tweaking numbers to see what they did) and it made zero appreciable difference?
my track is very terrain dependent for atmosphere, and 12o'clock bright sun flattens out the depth ive spent a long time creating. sure you can leave the game on for a few hours and wait for the sun to move, but that sucks...
ideas?
also, as a side note also .scn related, i tried using fog (different colours and distances etc) to try and simulate extreme heat/haze in a dry open farmland type environment. it works ok, but is there another way im missing?
cheers
ed
im at a loss, how on earth do you change the position of the sun when opening the track in rfactor??
ive played around with the .scn file (not honestly knowing what i was doing, but just tweaking numbers to see what they did) and it made zero appreciable difference?
my track is very terrain dependent for atmosphere, and 12o'clock bright sun flattens out the depth ive spent a long time creating. sure you can leave the game on for a few hours and wait for the sun to move, but that sucks...
ideas?
also, as a side note also .scn related, i tried using fog (different colours and distances etc) to try and simulate extreme heat/haze in a dry open farmland type environment. it works ok, but is there another way im missing?
cheers
ed