Split Brakes

Discussion in 'TT Isle of Man - The Game' started by ChickenBoy18, May 26, 2018.

  1. ChickenBoy18

    ChickenBoy18

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    Hi guys I’m riding with aids completely off, except for brakes, which I have set to combined rather than split. I’ve tried and tried to use split brakes but can’t use them as effectively and get the bike stopped. I struggle on the big stops like Ballacraine, the Creg, Sulby Bridge etc particularly badly. I lock up a lot and end up crashing or outbraking myself as my braking distance is longer than with combined.

    What technique do you guys use? With combine brakes I lean back, slam on the brakes and downshift smoothly for engine braking. What should I do with split brakes?
     
  2. Lidoptics

    Lidoptics

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    Same thing with split brakes, just be careful using the front. Split brakes are useful since you only want to use your rear brake in fast sections.

    But, the physics are wonky, so....

    [​IMG]
     
  3. ChickenBoy18

    ChickenBoy18

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    Thanks I’ll try that.
     
  4. Damage Inc

    Damage Inc

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    70% or thereabouts of real braking is done with the fronts so why does split make that much of a difference? Also digital action of a rear brake isn't that useful is it? Does it still engage the clutch when the rear brake is on?
     
  5. DucFreak

    DucFreak

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    I think I'm a different case compared to others, in that I'm not after laptimes or game results/recognition. I'm only interested in the best immersion, because I ride in real life and look for something that can relate to the real life experience (with a PC game), while being limited to a gamepad (but with analog controls for brake and throttle).
    So, please consider this for the rest of the post. ;)

    IMHO, in this game the combined brakes are not really what you encounter in real life.
    IRL, the front brake does about 70% to 90% of the job, and the rear brake is mostly used as a "brake compensator" or balancer. (which is what it mostly is on a real life sportsbike/racebike)
    The rear brake in this game works like a clutch, and not like a rear brake.
    Meaning, using combined brakes in this game is comparable to an action where the clutch and brake levers are pressed, all at same time - it's unrealistic and somewhat counter-intuitive.

    Therefore, I find using split brakes is the only possible way to go. (to me anyway, YMMV)

    I use only the front brake to brake, and I try to be fairly cautious and gentle with it, like one would be IRL. After setting a very low sensitivity (on analog trigger) it works "OK" in terms of effectiveness and immersion. (braking behaviour here is a different mattter, more related w/ physics issues)
    ATM, I do use Anti-stoppie at 'Low' as riding assistance, to counter the lack of feeling (which, TBH, I think one could only get with a real life brake lever).

    I then only use the rear brake ocasionally and, funny enough, I treat it exactly as a clutch.
    I use it mostly to "spike/instigate" revs (like you would IRL on a 2-stroke), or pop-up a wheelie. Sometimes also for "blipping" the throttle when downshifting. (for the non-bikers, think of it as the motorcycle equivalent of the "heel n' toe" technique) :) So, used mostly for fun and appreciated for that!
     
    Last edited: Jun 3, 2018
  6. Lidoptics

    Lidoptics

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    I have to pump the rear brake. On and off, while holding the front brake. It's the only way I get consistent braking.

    I also don't care about lap times, just the most authentic experience. I hope they fix things.