Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
There should be no reason to split any of the files up. When you unpack a track, it should appear in it's own folder, and should be ready to be placed (folder and all contents) in your GSC\GameData\Locations\ folder. If you move any files to different folders it is unlikely to work.

The MAs files contain all the graphics, track layout, buildings etc. The loose files contain the terrain, grip, collision, lighting data and other data re the track.
 
Hey, thanks for the update. However, I found a couple of issues: sometimes the darker race line flickers in and out when approaching corners, and if you try to race at night, the track itself isn't illuminated by the headlights (although the grass, etc. is).
 
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